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Why is Jump skill so useless?
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<blockquote data-quote="Kilroy" data-source="post: 1969431" data-attributes="member: 5299"><p>. </p><p></p><p>This hasn't ever come up. If we're trying to get across jumpable hazards, we tend to have to get the whole party across. This means that we cast Fly on the heavy fighter and they ferry everyone else across, or up, or whatever. If we need to get there in a hurry, it's either Dimension Door time or we leave both fighters, the sorceror and the rog behind.</p><p></p><p></p><p></p><p>This would work if it was possible to ready a move and an attack, which it isn't. I don't know if it's my DM's house rule or not, but a readied action only works for a move or a standard action, not both. It's un-possible to jump and grapple on a readied action. Any attacking flying creature is going to have reach and/or flyby attack, so it's never going to be 10 feet of the ground to be jumpable at without a readied action.</p><p></p><p></p><p></p><p>This is what's irritating to me. I've been watching intently for dozens of games now, and I've never had a chance to use jump before this unfortunate incident. I was quite unpleasantly suprised that the first time I found something I thought might finally be jumpable, it wasn't.</p></blockquote><p></p>
[QUOTE="Kilroy, post: 1969431, member: 5299"] . This hasn't ever come up. If we're trying to get across jumpable hazards, we tend to have to get the whole party across. This means that we cast Fly on the heavy fighter and they ferry everyone else across, or up, or whatever. If we need to get there in a hurry, it's either Dimension Door time or we leave both fighters, the sorceror and the rog behind. This would work if it was possible to ready a move and an attack, which it isn't. I don't know if it's my DM's house rule or not, but a readied action only works for a move or a standard action, not both. It's un-possible to jump and grapple on a readied action. Any attacking flying creature is going to have reach and/or flyby attack, so it's never going to be 10 feet of the ground to be jumpable at without a readied action. This is what's irritating to me. I've been watching intently for dozens of games now, and I've never had a chance to use jump before this unfortunate incident. I was quite unpleasantly suprised that the first time I found something I thought might finally be jumpable, it wasn't. [/QUOTE]
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Why is Jump skill so useless?
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