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General Tabletop Discussion
*Dungeons & Dragons
Why is level 5-10 the "sweet spot" in D&D
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<blockquote data-quote="Shiroiken" data-source="post: 6865257" data-attributes="member: 6775477"><p>It's all subjective, based on the opinions of the individual. I recall during the playtest on the WotC forums, during the 3rd packet (which had the WORST iteration of the wizard from the entire playtest), several people still claimed the wizard was dominate from level 1. It was because they hated spellcasters (probably leftover hate from 3E), and wanted them to be as bad as possible. Others deny that spellcasters have ever been dominate, even at the higher levels of 3E. I'm sure that the average person will probably feel that spellcasters will eventually dominate, but at what point is going to be debatable.</p><p></p><p>With 5E, it also because complicated because of the varying level of casters. The most powerful character in my campaign right now is a level 10 Paladin of Vengeance. As a half-caster, some might consider him a caster, but he spends about half his spells on Smite, and the other on restorative magic. If you consider anyone who can cast a spell a caster, then there's probably going to be a high percentage of "casters" in any group.</p><p></p><p>Full Disclosure: my group doesn't really optimize/powergame; they build strong characters, but none try to "break" the game. In fact, last session they debated the "chessyness" of casting Divination a second time (after a long rest, so no chance of failure), because they felt they should have to figure it out themselves. I told them the spell is there to be used as they saw fit, and with its component cost (and a long trek to civilization to replace it), I had no concerns of "abuse." Due to this, I would guess that I will have FAR fewer problems at higher levels that other DMs might.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6865257, member: 6775477"] It's all subjective, based on the opinions of the individual. I recall during the playtest on the WotC forums, during the 3rd packet (which had the WORST iteration of the wizard from the entire playtest), several people still claimed the wizard was dominate from level 1. It was because they hated spellcasters (probably leftover hate from 3E), and wanted them to be as bad as possible. Others deny that spellcasters have ever been dominate, even at the higher levels of 3E. I'm sure that the average person will probably feel that spellcasters will eventually dominate, but at what point is going to be debatable. With 5E, it also because complicated because of the varying level of casters. The most powerful character in my campaign right now is a level 10 Paladin of Vengeance. As a half-caster, some might consider him a caster, but he spends about half his spells on Smite, and the other on restorative magic. If you consider anyone who can cast a spell a caster, then there's probably going to be a high percentage of "casters" in any group. Full Disclosure: my group doesn't really optimize/powergame; they build strong characters, but none try to "break" the game. In fact, last session they debated the "chessyness" of casting Divination a second time (after a long rest, so no chance of failure), because they felt they should have to figure it out themselves. I told them the spell is there to be used as they saw fit, and with its component cost (and a long trek to civilization to replace it), I had no concerns of "abuse." Due to this, I would guess that I will have FAR fewer problems at higher levels that other DMs might. [/QUOTE]
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Why is level 5-10 the "sweet spot" in D&D
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