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General Tabletop Discussion
*Pathfinder & Starfinder
Why is magic item pricing exponential instead of linear?
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<blockquote data-quote="MarauderX" data-source="post: 1387563" data-attributes="member: 9990"><p>My explanation, though it may be campaign driven, is there are less higher level mages than there are lower level. As there are less higher level guys around to make stuff all day, there are less higher level items. Using a simple supply-demand curve, we see the price rising exponentially as every warrior regardless of level would choose a +2 sword over the standard issue +1. Bidding war ensues and the end result becomes the prices in 3.X. </p><p></p><p>That and look at the XP you are costing the maker. You have to give a wizard more cash to get him to do greater items that he doesn't even want and he has to spend the XP for it. If you were a starving wizard, sure, take the cash and subtract the XP. But if you aren't a starving wizard, why bother to help out a party of miscreants when it's only going to bring you that much further from leveling? Why not just make them a +1 whatever in less time and call it a day? And this isn't even taking into account the attention you would draw to yourself by sitting in a lab churning out magic items (hazard pay?).</p></blockquote><p></p>
[QUOTE="MarauderX, post: 1387563, member: 9990"] My explanation, though it may be campaign driven, is there are less higher level mages than there are lower level. As there are less higher level guys around to make stuff all day, there are less higher level items. Using a simple supply-demand curve, we see the price rising exponentially as every warrior regardless of level would choose a +2 sword over the standard issue +1. Bidding war ensues and the end result becomes the prices in 3.X. That and look at the XP you are costing the maker. You have to give a wizard more cash to get him to do greater items that he doesn't even want and he has to spend the XP for it. If you were a starving wizard, sure, take the cash and subtract the XP. But if you aren't a starving wizard, why bother to help out a party of miscreants when it's only going to bring you that much further from leveling? Why not just make them a +1 whatever in less time and call it a day? And this isn't even taking into account the attention you would draw to yourself by sitting in a lab churning out magic items (hazard pay?). [/QUOTE]
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Why is magic item pricing exponential instead of linear?
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