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Why is Min/Maxing viewed as bad?
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<blockquote data-quote="librarius_arcana" data-source="post: 2910353" data-attributes="member: 41554"><p>"orthogonal" ? had to go look up that word LoL</p><p></p><p>Not true the difference is in the game focus, stats and trying to rip the system, or character colour, setting and story,</p><p></p><p>systems should support character/setting etc not be the be all end all, </p><p></p><p></p><p>thats like the "cart before the horse", yes sure it can still push the cart instead of pulling it as it should, but do you really want to?</p><p></p><p></p><p>As some one once said "that is the difference between Roll Playing and Roleplaying</p><p></p><p>A Good Roleplayer will sacrifice a system advantage for better characters and more colourful story</p><p></p><p></p><p>A munchkin can't even imagine that</p></blockquote><p></p>
[QUOTE="librarius_arcana, post: 2910353, member: 41554"] "orthogonal" ? had to go look up that word LoL Not true the difference is in the game focus, stats and trying to rip the system, or character colour, setting and story, systems should support character/setting etc not be the be all end all, thats like the "cart before the horse", yes sure it can still push the cart instead of pulling it as it should, but do you really want to? As some one once said "that is the difference between Roll Playing and Roleplaying A Good Roleplayer will sacrifice a system advantage for better characters and more colourful story A munchkin can't even imagine that [/QUOTE]
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Why is Min/Maxing viewed as bad?
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