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Why is Online Gaming considered Second Class?
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<blockquote data-quote="I'm A Banana" data-source="post: 5433317" data-attributes="member: 2067"><p>For me...</p><p></p><p>I do love gaming online with online friends. Those who dismiss the social experience of it neglect to pick up on the fact that humans are social animals, and we'll use ANY medium to interact socially. It does change the interaction subtly, even with voice, but it can be fun and rewarding. The online element helps to bring people together who are in different time zones, or halfway around the world, and I've gotten to meet some great people over VTT. </p><p></p><p>It's also cheaper on the accessories -- making a token in MapTool is a LOT easier than setting up a battle map and getting the proper tokens in real life. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> This is probably why online is actually my PREFERRED method for 4e. If I'm going to need that much detail, I'm going to want some software to make it easy for me.</p><p></p><p>But actual face-to-face interaction is still my ideal. There's a preference for the actual interaction in me. The use of gestures and eye contact, the community atmosphere, the rituals that develop -- these are all still ideal. </p><p></p><p>But it's also <em>a lot harder</em>. When I started off playing 4e, people would commute 2 hours from the far-flung ends of Brooklyn and the Bronx into a living room or public space big enough to accommodate us. We had to allocate commuting time in addition to gaming time, and be hyper-conscious of scheduling and changing work times and holidays. The VTT doesn't entirely oblivate that, but there's NO commute time, and I can do it in my underpants, and re-scheduling is a piece of cake. </p><p></p><p>I'm starting to learn that there's give and take. Without the capability to find people willing to dedicate 6-8 hours on a consistent weekend evening for hanging out and talking like elves, the VTT is just fine. It has its benefits. It has its drawbacks. But since it's not high school anymore, so does real life.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5433317, member: 2067"] For me... I do love gaming online with online friends. Those who dismiss the social experience of it neglect to pick up on the fact that humans are social animals, and we'll use ANY medium to interact socially. It does change the interaction subtly, even with voice, but it can be fun and rewarding. The online element helps to bring people together who are in different time zones, or halfway around the world, and I've gotten to meet some great people over VTT. It's also cheaper on the accessories -- making a token in MapTool is a LOT easier than setting up a battle map and getting the proper tokens in real life. ;) This is probably why online is actually my PREFERRED method for 4e. If I'm going to need that much detail, I'm going to want some software to make it easy for me. But actual face-to-face interaction is still my ideal. There's a preference for the actual interaction in me. The use of gestures and eye contact, the community atmosphere, the rituals that develop -- these are all still ideal. But it's also [I]a lot harder[/I]. When I started off playing 4e, people would commute 2 hours from the far-flung ends of Brooklyn and the Bronx into a living room or public space big enough to accommodate us. We had to allocate commuting time in addition to gaming time, and be hyper-conscious of scheduling and changing work times and holidays. The VTT doesn't entirely oblivate that, but there's NO commute time, and I can do it in my underpants, and re-scheduling is a piece of cake. I'm starting to learn that there's give and take. Without the capability to find people willing to dedicate 6-8 hours on a consistent weekend evening for hanging out and talking like elves, the VTT is just fine. It has its benefits. It has its drawbacks. But since it's not high school anymore, so does real life. [/QUOTE]
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