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Why is "OSR style" D&D Fun For You?
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<blockquote data-quote="kenada" data-source="post: 9088339" data-attributes="member: 70468"><p>By default, AD&D 1e used type I (roll 4d6 drop lowest, arrange as desired). The only editions not to use that method are 2e and 4e. 4e used a standard array by default. 2e changed type I back to the classic method (3d6, assign in order), moving 1e’s type I to type V, and added type VI as a form of point buy for ability scores.</p><p></p><p>It seems like players want good stats and prefer methods that let them have them. Even though point buy is common in newer editions, I don’t think that’s a new preference. Gygax mentioned that here when replying to a question about generating ability scores (see below). I think it’s interesting that 2e changed things back to the classic method. I wonder why? Nostalgia? Placating grognards? Did people even use that method or did they prefer the other ones?</p></blockquote><p></p>
[QUOTE="kenada, post: 9088339, member: 70468"] By default, AD&D 1e used type I (roll 4d6 drop lowest, arrange as desired). The only editions not to use that method are 2e and 4e. 4e used a standard array by default. 2e changed type I back to the classic method (3d6, assign in order), moving 1e’s type I to type V, and added type VI as a form of point buy for ability scores. It seems like players want good stats and prefer methods that let them have them. Even though point buy is common in newer editions, I don’t think that’s a new preference. Gygax mentioned that here when replying to a question about generating ability scores (see below). I think it’s interesting that 2e changed things back to the classic method. I wonder why? Nostalgia? Placating grognards? Did people even use that method or did they prefer the other ones? [/QUOTE]
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