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Why is realism "lame"?
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<blockquote data-quote="Hussar" data-source="post: 6059716" data-attributes="member: 22779"><p>And, fortunately, as you mention Elf Witch, there are games which handle this better than others. GURPS and Shadowrun are both pretty good about keeping things pretty well grounded in "realism". I'm using scare quotes there because what's meant by realism can be pretty different for different people. D&D has never been a game that does this though. At least, not by high level. And it's not a secret. I remember an old Dragon magazine cartoon where they have this barbarian tied to a tree studded with arrows and a firing squad is shooting arrows at him. The guy in the background says something to the effect of, "Ok boys, keep shooting, he's got thirty HP left."</p><p></p><p>So, when things like the OP talk about how it's changed so much and that the action is now all over the top, all I can do is go back to our early AD&D games where the Dieties and Demigods was just a really high level Monster Manual. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 6059716, member: 22779"] And, fortunately, as you mention Elf Witch, there are games which handle this better than others. GURPS and Shadowrun are both pretty good about keeping things pretty well grounded in "realism". I'm using scare quotes there because what's meant by realism can be pretty different for different people. D&D has never been a game that does this though. At least, not by high level. And it's not a secret. I remember an old Dragon magazine cartoon where they have this barbarian tied to a tree studded with arrows and a firing squad is shooting arrows at him. The guy in the background says something to the effect of, "Ok boys, keep shooting, he's got thirty HP left." So, when things like the OP talk about how it's changed so much and that the action is now all over the top, all I can do is go back to our early AD&D games where the Dieties and Demigods was just a really high level Monster Manual. :D [/QUOTE]
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Why is realism "lame"?
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