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Why is realism "lame"?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6066262"><p>The HP debate has been done over and over but what I will say is this, beginning with 3E HP and heals increasingly presented a believability issue for me. By 4E it became impossible to ignore with how quickly healing functioned. I get that healing and hp has never been a 100% simulation of reality. It was always a simple system that kept down record keeping and allowed for extensive dungeon crawls and long ventures into the wilderness with less rest than if characters had more realistic, static health. But one day or instant non magical heals take the game too far in the direction of a cartoon. A week or more, i can handle. There is enough of a nod to the need for the body to rest and recover. So yes HP are imperfect to begin with. There are flaws I can overlook (for example the 1st level guy healing all his hp faster than the 10th level warrior). But I just find a slower heal rate, say 1 HP per day ot 2 for every day of full rest, more believable, than a guy healing fully naturally in say a day or within minutes. This is enough of an issue for people that I believe they will have to address it in Next if they want to earn back lapsed customers.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6066262"] The HP debate has been done over and over but what I will say is this, beginning with 3E HP and heals increasingly presented a believability issue for me. By 4E it became impossible to ignore with how quickly healing functioned. I get that healing and hp has never been a 100% simulation of reality. It was always a simple system that kept down record keeping and allowed for extensive dungeon crawls and long ventures into the wilderness with less rest than if characters had more realistic, static health. But one day or instant non magical heals take the game too far in the direction of a cartoon. A week or more, i can handle. There is enough of a nod to the need for the body to rest and recover. So yes HP are imperfect to begin with. There are flaws I can overlook (for example the 1st level guy healing all his hp faster than the 10th level warrior). But I just find a slower heal rate, say 1 HP per day ot 2 for every day of full rest, more believable, than a guy healing fully naturally in say a day or within minutes. This is enough of an issue for people that I believe they will have to address it in Next if they want to earn back lapsed customers. [/QUOTE]
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Why is realism "lame"?
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