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Why is realism "lame"?
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<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6066588"><p>I think the argument over cinematic is clouding the discussion a bit. It is a term with a bit of baggage. </p><p></p><p>The problem I am having here is it feels like we are being presented with a false choice between 100% realism and absolute disregard for any believability. This is much more of a spectrum. The game has parts of it that gloss over realism. I can accept that. I think the game works well wth HP as they function. But just because there are dragons, just because heroes are tougher than their real life counter parts, that doesn't mean we have to accept anything that intrudes even more into our suspension of disbelief. So while I can accept many of the flaws of HP, many of which are not immediately apparent until you reflect on things a bit, something like mundane instant, or one day heals, present a problem for me because they are so hard for me to ignore i can overlook a lot of the problems with HP because they just dont jump out at me all the time. Non magical super fast heals, or non magical combat moves I can do just once an encounter stand out for me (and. Belive many others).</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6066588"] I think the argument over cinematic is clouding the discussion a bit. It is a term with a bit of baggage. The problem I am having here is it feels like we are being presented with a false choice between 100% realism and absolute disregard for any believability. This is much more of a spectrum. The game has parts of it that gloss over realism. I can accept that. I think the game works well wth HP as they function. But just because there are dragons, just because heroes are tougher than their real life counter parts, that doesn't mean we have to accept anything that intrudes even more into our suspension of disbelief. So while I can accept many of the flaws of HP, many of which are not immediately apparent until you reflect on things a bit, something like mundane instant, or one day heals, present a problem for me because they are so hard for me to ignore i can overlook a lot of the problems with HP because they just dont jump out at me all the time. Non magical super fast heals, or non magical combat moves I can do just once an encounter stand out for me (and. Belive many others). [/QUOTE]
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Why is realism "lame"?
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