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General Tabletop Discussion
*Pathfinder & Starfinder
Why is Str used for melee attack rolls instead of Dex?
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<blockquote data-quote="Petrosian" data-source="post: 780233" data-attributes="member: 1149"><p>No. I did not argue that strength was or was not the biggest contributor. I argued why it was a contributor. As you advance, you encounter more and more creatures with some form of armor or natural armor to get thru. In fact, IMX, after sixth level maybe , there are almost no advaersaries commonly faced who have neiter natural armor or armor bonuses. If your game frequently feature such beasties, I can understand why you would see that strength should not be a significant factor.</p><p></p><p></p><p></p><p>Practically every "best stat" argument i have ever seen light dex or con as the top. Saves, to hit (ranged), AC, initiative, and plenty of skills usually has dex win out over CON. Strength, with no save based on it and few skills, is easily second or third.</p><p></p><p>Obviously there are classes which can by design dump even an important stat. For every fighter dumping dex for heavy plate i can spot a half dozen wizards, rogues, and their ilk dropping strength entirely and looking for dex. The many classes for whom str bonus to damage is insignificant wont even think twice about strength but will still see dex as a must.</p><p></p><p>if in your games these observations do not hold true, then i can understand why you would feel strength is too good.</p><p></p><p></p><p></p><p>Actually, my bet is it wouldn't balance squat. All it would do is devalue those armors. A fighter in 100gp chain shirt with an 18 dex is AC18. The fighter with 12 dex in 1000gp+ plate is AC19. </p><p></p><p>As it stands right now, today, the difference between those two is also expressed by the 12 dex guy having/needing high strength which means he hits more often due to the to hit bonus.</p><p></p><p>if you remove that difference and make the dex king... then my guess is many a fighter would basically reach the conclusion that the 1000 gold for the +1 was not so hot an idea.</p><p></p><p>Anyway, you asked for reasons and these are them. If you disagree with them, if your experience shows different results, then its an easy house rule to implement.</p><p></p><p>Enjoy your games.</p></blockquote><p></p>
[QUOTE="Petrosian, post: 780233, member: 1149"] No. I did not argue that strength was or was not the biggest contributor. I argued why it was a contributor. As you advance, you encounter more and more creatures with some form of armor or natural armor to get thru. In fact, IMX, after sixth level maybe , there are almost no advaersaries commonly faced who have neiter natural armor or armor bonuses. If your game frequently feature such beasties, I can understand why you would see that strength should not be a significant factor. Practically every "best stat" argument i have ever seen light dex or con as the top. Saves, to hit (ranged), AC, initiative, and plenty of skills usually has dex win out over CON. Strength, with no save based on it and few skills, is easily second or third. Obviously there are classes which can by design dump even an important stat. For every fighter dumping dex for heavy plate i can spot a half dozen wizards, rogues, and their ilk dropping strength entirely and looking for dex. The many classes for whom str bonus to damage is insignificant wont even think twice about strength but will still see dex as a must. if in your games these observations do not hold true, then i can understand why you would feel strength is too good. Actually, my bet is it wouldn't balance squat. All it would do is devalue those armors. A fighter in 100gp chain shirt with an 18 dex is AC18. The fighter with 12 dex in 1000gp+ plate is AC19. As it stands right now, today, the difference between those two is also expressed by the 12 dex guy having/needing high strength which means he hits more often due to the to hit bonus. if you remove that difference and make the dex king... then my guess is many a fighter would basically reach the conclusion that the 1000 gold for the +1 was not so hot an idea. Anyway, you asked for reasons and these are them. If you disagree with them, if your experience shows different results, then its an easy house rule to implement. Enjoy your games. [/QUOTE]
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Why is Str used for melee attack rolls instead of Dex?
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