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General Tabletop Discussion
*Pathfinder & Starfinder
Why is Str used for melee attack rolls instead of Dex?
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<blockquote data-quote="Viktyr Gehrig" data-source="post: 784757" data-attributes="member: 9249"><p>Against plate armor, a dagger is actually a viable weapon, and is more viable than most one-handed swords. Daggers are small, piercing weapons, which allow you to put considerable momentum behind a thrust and penetrate the armor-- this is even more apparent with punch daggers.</p><p></p><p>With swords, the massive two-handed swords were not designed to do more damage-- they were designed to increase leverage and reach. Greatswords were typically issued to dirty peasants in padded armor (at best) when they were fielded against knights. Towards the end of the blade, there was often enough force to dent the armor inwards and injure the victim that way. It was also good at knocking an armored man off of his horse, where you could surround him and drop your blade on his head repeatedly until it cracked like a melon.</p><p></p><p>A good demonstration of Strength representing your melee attack bonus is to pick up a baseball bat one-handed, with your hand near the bottom. Pick a target that will mark easily, and try to hit that target repeatedly. The stronger you are, the more control you will have over the bat and the more accurately you will strike that target. Strength is also used to resist parries and to force your opponent's weapon out of the way, which add to your ability to strike your opponent.</p><p></p><p>A baseball bat, by the way, fairly closely resembles the weight and balance of a scimitar.</p></blockquote><p></p>
[QUOTE="Viktyr Gehrig, post: 784757, member: 9249"] Against plate armor, a dagger is actually a viable weapon, and is more viable than most one-handed swords. Daggers are small, piercing weapons, which allow you to put considerable momentum behind a thrust and penetrate the armor-- this is even more apparent with punch daggers. With swords, the massive two-handed swords were not designed to do more damage-- they were designed to increase leverage and reach. Greatswords were typically issued to dirty peasants in padded armor (at best) when they were fielded against knights. Towards the end of the blade, there was often enough force to dent the armor inwards and injure the victim that way. It was also good at knocking an armored man off of his horse, where you could surround him and drop your blade on his head repeatedly until it cracked like a melon. A good demonstration of Strength representing your melee attack bonus is to pick up a baseball bat one-handed, with your hand near the bottom. Pick a target that will mark easily, and try to hit that target repeatedly. The stronger you are, the more control you will have over the bat and the more accurately you will strike that target. Strength is also used to resist parries and to force your opponent's weapon out of the way, which add to your ability to strike your opponent. A baseball bat, by the way, fairly closely resembles the weight and balance of a scimitar. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why is Str used for melee attack rolls instead of Dex?
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