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General Tabletop Discussion
*Pathfinder & Starfinder
Why Is the Cleric Unfun?
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<blockquote data-quote="Hussar" data-source="post: 3881963" data-attributes="member: 22779"><p>So, it's only a failure if EVERYONE dies? Hrm. I have a somewhat different definition. It's only a success if everyone lives.</p><p></p><p></p><p></p><p>Umm, what? You mean that no one expects the cleric to heal? No one expects the rogue to check for traps? No one expects the wizard to be artillery? I'm somehow imagining all of this? Haven't we had role definitions for the classes for about 20 or 30 years? It's not about giving the wizard free will. Good grief. Sorry, I guess I wasn't overly pedantic enough for the internet.</p><p></p><p>Jeez, talk about fixating on the minutia. :\</p><p></p><p>EVERY CLASS HAS A ROLE. How's that for clarity. EVERY class. But, part of the cleric's role is to play medic. That means he's going to be spending time helping other people do fun stuff, rather than do it himself. </p><p></p><p>Hey, people like playing the bard too. Some people enjoy playing support roles. But, in a RPG, deliberately designing things so that you require a particular role (support healer) to be filled makes it somewhat unpalatable. </p><p></p><p>The question was originally asked as to why the cleric is considered unfun. The basic answer is twofold: A. Clerics are pretty much required in most campaigns. B. Lots of people don't like playing support roles.</p><p></p><p>I fail to understand why this is difficult to understand.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3881963, member: 22779"] So, it's only a failure if EVERYONE dies? Hrm. I have a somewhat different definition. It's only a success if everyone lives. Umm, what? You mean that no one expects the cleric to heal? No one expects the rogue to check for traps? No one expects the wizard to be artillery? I'm somehow imagining all of this? Haven't we had role definitions for the classes for about 20 or 30 years? It's not about giving the wizard free will. Good grief. Sorry, I guess I wasn't overly pedantic enough for the internet. Jeez, talk about fixating on the minutia. :\ EVERY CLASS HAS A ROLE. How's that for clarity. EVERY class. But, part of the cleric's role is to play medic. That means he's going to be spending time helping other people do fun stuff, rather than do it himself. Hey, people like playing the bard too. Some people enjoy playing support roles. But, in a RPG, deliberately designing things so that you require a particular role (support healer) to be filled makes it somewhat unpalatable. The question was originally asked as to why the cleric is considered unfun. The basic answer is twofold: A. Clerics are pretty much required in most campaigns. B. Lots of people don't like playing support roles. I fail to understand why this is difficult to understand. [/QUOTE]
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Why Is the Cleric Unfun?
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