Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Is the Cleric Unfun?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Majoru Oakheart" data-source="post: 3882505" data-attributes="member: 5143"><p>The same thing works in reverse though. That's why everyone in our adventuring parties has all realized that they need to equally respect one another.</p><p></p><p>The cleric realizes that his inability to protect the big, strong fighter means that the enemies aren't going to die quick enough and he's going to die.</p><p></p><p>The fighter realizes that his ability to be tough and deal lots of damage with his sword isn't good enough and that unless he gets healing almost every round, he'll die to.</p><p></p><p>And everyone realizes that without the wizard's damage(or a well placed spell to take an enemy out of the fight) the fighter will die before the enemies do. Everyone realizes that without the rogue's expertise they might not be able to open the locked doors, chests, cupboards, etc. They also might die to a random trap at any time.</p><p></p><p>Because of that, everyone in the party respects each other and does their job so that no one else gets the bright idea of not doing THEIR job.</p><p></p><p>The cleric doesn't demand that everyone converts to their god because they know that they can be replaced by another cleric of a different god who is less demanding and allows the group to make their own decisions about what gods they worship.</p><p></p><p>And yes, when you can cast heal 3 times per day and curing spells a good 20 times per day, they do become pretty mundane.</p></blockquote><p></p>
[QUOTE="Majoru Oakheart, post: 3882505, member: 5143"] The same thing works in reverse though. That's why everyone in our adventuring parties has all realized that they need to equally respect one another. The cleric realizes that his inability to protect the big, strong fighter means that the enemies aren't going to die quick enough and he's going to die. The fighter realizes that his ability to be tough and deal lots of damage with his sword isn't good enough and that unless he gets healing almost every round, he'll die to. And everyone realizes that without the wizard's damage(or a well placed spell to take an enemy out of the fight) the fighter will die before the enemies do. Everyone realizes that without the rogue's expertise they might not be able to open the locked doors, chests, cupboards, etc. They also might die to a random trap at any time. Because of that, everyone in the party respects each other and does their job so that no one else gets the bright idea of not doing THEIR job. The cleric doesn't demand that everyone converts to their god because they know that they can be replaced by another cleric of a different god who is less demanding and allows the group to make their own decisions about what gods they worship. And yes, when you can cast heal 3 times per day and curing spells a good 20 times per day, they do become pretty mundane. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Why Is the Cleric Unfun?
Top