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*TTRPGs General
Why is the Gish so popular with players?
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<blockquote data-quote="The-Magic-Sword" data-source="post: 9372105" data-attributes="member: 6801252"><p>I usually play spellsword tanks in video games-- I think its because I ended up falling in love with the tank role, but was very much obsessed with wizards as a kid so spellswords present a happy medium.</p><p></p><p>Magic has undergone something of a populist revolution over the years-- the means of casting have been seized, leading to a world where magic has been integrated into a much wider variety of skillsets. I think its because fantasy an ongoing medium has marched on from magic being inherently 'other.' We still have explicit mages, but its about what a specialist can do who devotes themselves to the art, rather than magic simply being for a unique class of person that just isn't a part of daily life.</p><p></p><p>You do still have certain things like World of Warcraft/FFXIV/Guild Wars Warriors, which cling to nonmagical identity (nevermind the thunder aoe thing they've always had) but like, all Guild Wars 2 Thieves use some shadow magic in their kit, all Rangers in that game incorporate primal magic, World of Warcraft Brewmasters are clearly employing magic both in their brews and in random abilities they have, and Demon Hunter/Death Knight/Paladin/Druid are all just spellswords for a particular power source (Fel/Death/Holy/Nature respectively.)</p><p></p><p>Explicit non-magic has become a very specific niche, maybe a little less so in the TTRPG space, but inroads have been made on even that with growing options for either gish fighter subclasses in 5e (like the echo thing).</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 9372105, member: 6801252"] I usually play spellsword tanks in video games-- I think its because I ended up falling in love with the tank role, but was very much obsessed with wizards as a kid so spellswords present a happy medium. Magic has undergone something of a populist revolution over the years-- the means of casting have been seized, leading to a world where magic has been integrated into a much wider variety of skillsets. I think its because fantasy an ongoing medium has marched on from magic being inherently 'other.' We still have explicit mages, but its about what a specialist can do who devotes themselves to the art, rather than magic simply being for a unique class of person that just isn't a part of daily life. You do still have certain things like World of Warcraft/FFXIV/Guild Wars Warriors, which cling to nonmagical identity (nevermind the thunder aoe thing they've always had) but like, all Guild Wars 2 Thieves use some shadow magic in their kit, all Rangers in that game incorporate primal magic, World of Warcraft Brewmasters are clearly employing magic both in their brews and in random abilities they have, and Demon Hunter/Death Knight/Paladin/Druid are all just spellswords for a particular power source (Fel/Death/Holy/Nature respectively.) Explicit non-magic has become a very specific niche, maybe a little less so in the TTRPG space, but inroads have been made on even that with growing options for either gish fighter subclasses in 5e (like the echo thing). [/QUOTE]
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Why is the Gish so popular with players?
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