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General Tabletop Discussion
*Pathfinder & Starfinder
Why is the Vancian system still so popular?
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<blockquote data-quote="Neonchameleon" data-source="post: 5893630" data-attributes="member: 87792"><p>And AD&D broke my suspension of disbelief <em>hard</em>. 1 attack <em>per minute?</em> There must be something weird going on there. That one or two attack rolls were representative of an entire minute of fighting. I couldn't kill three orcs in a minute whatever I did. What was I doing? Fighting through treacle? Walking round with a portable slow zone? Whatever, the number of people I could attack was not in any way a reflection of what I was actually doing in the battle.</p><p></p><p>YMMV as we'll see below.</p><p></p><p>EXACTLY. He says "... because?" This to you is just fine when it's perfectly clear that the warblade has used <em>no other maneuver</em> and therefore it's not a fatigue issue - he has half a dozen other prepared maneuvers (or am I thinking of the swordsage? Same difference). Mysteriously, you find the "... because?" answer fine for 3.X but not for 4e. Where is the difference?</p><p></p><p>Advice to a real life distance runner is "[FONT=Arial, Helvetica, sans-serif]<span style="font-size: 10px"><a href="http://www.runnersworld.com/article/0,7120,s6-241-285--8256-0,00.html" target="_blank">Take one day of recovery for every mile raced</a>"</span>[/FONT]. I fail to see why actually needing rest times longer than six seconds is something you balk at on "realism" grounds. A PC is under immense stress when giving it their all in combat - it's the 3.X untiring robots, and the just peachy in six seconds warblades and swordsages that cause me problems.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5893630, member: 87792"] And AD&D broke my suspension of disbelief [I]hard[/I]. 1 attack [I]per minute?[/I] There must be something weird going on there. That one or two attack rolls were representative of an entire minute of fighting. I couldn't kill three orcs in a minute whatever I did. What was I doing? Fighting through treacle? Walking round with a portable slow zone? Whatever, the number of people I could attack was not in any way a reflection of what I was actually doing in the battle. YMMV as we'll see below. EXACTLY. He says "... because?" This to you is just fine when it's perfectly clear that the warblade has used [I]no other maneuver[/I] and therefore it's not a fatigue issue - he has half a dozen other prepared maneuvers (or am I thinking of the swordsage? Same difference). Mysteriously, you find the "... because?" answer fine for 3.X but not for 4e. Where is the difference? Advice to a real life distance runner is "[FONT=Arial, Helvetica, sans-serif][SIZE=2][URL="http://www.runnersworld.com/article/0,7120,s6-241-285--8256-0,00.html"]Take one day of recovery for every mile raced[/URL]"[/SIZE][/FONT]. I fail to see why actually needing rest times longer than six seconds is something you balk at on "realism" grounds. A PC is under immense stress when giving it their all in combat - it's the 3.X untiring robots, and the just peachy in six seconds warblades and swordsages that cause me problems. [/QUOTE]
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Why is the Vancian system still so popular?
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