Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why is there a Bodak?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AuraSeer" data-source="post: 989471" data-attributes="member: 1331"><p>Why does it exist? Even game designers have off days. The encounter is either a total cakewalk, or a practically guaranteed PC death; there's no real in-between area.</p><p></p><p>I have DMed bodak encounters, and I've concluded that there's really nothing fun about the combat. If you have <em>death ward</em>, your fighter waltzes in and hacks the thing to bits without half trying. The rest of the party can go out for an ale and come back a few rounds later. If you lack wards, but you do have silver arrows (or cold spells) and room to maneuver, it's still no challenge. You retreat from the monster with its 20' move, stay out of its gaze range, and poke holes in it until it stops moving.</p><p></p><p>If you're stuck in range without wards, then you're in a world of hurt. With four characters in gaze range, that's 5 saves in the first round, before the PCs realize they need to avert their eyes. Depending on saves, there's approximately an 80% chance of losing a character in the first round. (Put in multiple bodaks, or more than 4 PCs in the party, and the chance quickly approaches 100%.)</p><p></p><p>What really annoys me is that the effect cannot be fixed with the resources of an 8th-level party. Since it's a death effect, victims can't be brought back with <em>raise dead</em>. Unless the circumstances are weighted in the PC's favor, any CR-appropriate bodak encounter practically guarantees a trip back to town to have an NPC cast <em>resurrection</em>. (And you'd better hope you get it cast before a full day passes, else you've got another bodak to deal with.)</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 989471, member: 1331"] Why does it exist? Even game designers have off days. The encounter is either a total cakewalk, or a practically guaranteed PC death; there's no real in-between area. I have DMed bodak encounters, and I've concluded that there's really nothing fun about the combat. If you have [i]death ward[/i], your fighter waltzes in and hacks the thing to bits without half trying. The rest of the party can go out for an ale and come back a few rounds later. If you lack wards, but you do have silver arrows (or cold spells) and room to maneuver, it's still no challenge. You retreat from the monster with its 20' move, stay out of its gaze range, and poke holes in it until it stops moving. If you're stuck in range without wards, then you're in a world of hurt. With four characters in gaze range, that's 5 saves in the first round, before the PCs realize they need to avert their eyes. Depending on saves, there's approximately an 80% chance of losing a character in the first round. (Put in multiple bodaks, or more than 4 PCs in the party, and the chance quickly approaches 100%.) What really annoys me is that the effect cannot be fixed with the resources of an 8th-level party. Since it's a death effect, victims can't be brought back with [i]raise dead[/i]. Unless the circumstances are weighted in the PC's favor, any CR-appropriate bodak encounter practically guarantees a trip back to town to have an NPC cast [i]resurrection[/i]. (And you'd better hope you get it cast before a full day passes, else you've got another bodak to deal with.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why is there a Bodak?
Top