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Why is there a Forgery Kit?
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<blockquote data-quote="Ovinomancer" data-source="post: 7968527" data-attributes="member: 16814"><p>Here's a different approach:</p><p></p><p>The cost of a forgery going undetected can be devastating. Forged movement orders for an army. Forged tax receipts for a barony. Forged letters between nobles resulting in charges of treason. Etc, etc. As such, and this is historically backed, the efforts to prevent forgeries are often complex, sophisticated, and/or baroque. Crafting a forgery is a time consuming and difficult process because of this. While an expert forger would also be able to replicate calligraphy, or perhaps art, they do so with care and time, not at all like a scribe taking notes or copying manuscripts where speed and legibility are the only concerns or an artist creating a new piece of art. The artistry of the forger is different -- it is the careful art of precise recreation.</p><p></p><p>Because of this, I very much see a difference between a skilled forger, who might replicate a particular scribe's calligraphy or the artistry of a wax seal or the precise kind and arrangement of ribbon affixed or even a master's painting, and the actual work of a scribe or artist. The forger will take more time to create the work than a legitimate creator with the proper tools at hand, and will be focused on recreation rather than creation. D&D usually isn't going to climb that far into the details to explain how various courts or organizations protect against forgery or how a forger goes about doing the work, but it still makes good sense to separate out the skills, even if just in tool proficiencies. I'd definitely let a calligrapher attempt a forgery of writing, but the challenge would be greater using scribe's tools rather than forger's tools. Same for art. Forgery, while often incorporating art and writing, isn't actually creating art or writing for pay.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7968527, member: 16814"] Here's a different approach: The cost of a forgery going undetected can be devastating. Forged movement orders for an army. Forged tax receipts for a barony. Forged letters between nobles resulting in charges of treason. Etc, etc. As such, and this is historically backed, the efforts to prevent forgeries are often complex, sophisticated, and/or baroque. Crafting a forgery is a time consuming and difficult process because of this. While an expert forger would also be able to replicate calligraphy, or perhaps art, they do so with care and time, not at all like a scribe taking notes or copying manuscripts where speed and legibility are the only concerns or an artist creating a new piece of art. The artistry of the forger is different -- it is the careful art of precise recreation. Because of this, I very much see a difference between a skilled forger, who might replicate a particular scribe's calligraphy or the artistry of a wax seal or the precise kind and arrangement of ribbon affixed or even a master's painting, and the actual work of a scribe or artist. The forger will take more time to create the work than a legitimate creator with the proper tools at hand, and will be focused on recreation rather than creation. D&D usually isn't going to climb that far into the details to explain how various courts or organizations protect against forgery or how a forger goes about doing the work, but it still makes good sense to separate out the skills, even if just in tool proficiencies. I'd definitely let a calligrapher attempt a forgery of writing, but the challenge would be greater using scribe's tools rather than forger's tools. Same for art. Forgery, while often incorporating art and writing, isn't actually creating art or writing for pay. [/QUOTE]
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