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Why is there a limit to falling damage?
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<blockquote data-quote="Gammadoodler" data-source="post: 8029803" data-attributes="member: 6914290"><p>I disagree. To me those tools ultimately are damage mitigation abilities (for at least slow fall and feather fall, this is explicit). And while the barbarian doesn't have those tools, what they have is the ability to absorb damage. </p><p></p><p>As far as how you rule in your campaign, you've already said, you'd probably let the guy live if he got knocked off. So to you, a character can only take advantage of his 'luck and skill' when fighting monsters, not when making planned, calculated, purposeful decisions to execute an action.</p><p></p><p>Separately, your interpretation of hp somehow makes barbarians the luckiest and most skillful characters in the game, which is...odd to say the least. </p><p></p><p>In addition, an accusation of metagaming based on current hp totals presupposes that characters have no internal awareness of whatever resource yo want to say that hp represent. This is silly. If that were true, no character would ask for healing, bc they're never know they need it.</p><p></p><p>And, at the end of the day, if the barbarian chooses to take that vertical shortcut, its not free. They still have to pay the hp cost. As such, if the goal of the gorge was to get the party to expend resources to traverse it, mission accomplished.</p></blockquote><p></p>
[QUOTE="Gammadoodler, post: 8029803, member: 6914290"] I disagree. To me those tools ultimately are damage mitigation abilities (for at least slow fall and feather fall, this is explicit). And while the barbarian doesn't have those tools, what they have is the ability to absorb damage. As far as how you rule in your campaign, you've already said, you'd probably let the guy live if he got knocked off. So to you, a character can only take advantage of his 'luck and skill' when fighting monsters, not when making planned, calculated, purposeful decisions to execute an action. Separately, your interpretation of hp somehow makes barbarians the luckiest and most skillful characters in the game, which is...odd to say the least. In addition, an accusation of metagaming based on current hp totals presupposes that characters have no internal awareness of whatever resource yo want to say that hp represent. This is silly. If that were true, no character would ask for healing, bc they're never know they need it. And, at the end of the day, if the barbarian chooses to take that vertical shortcut, its not free. They still have to pay the hp cost. As such, if the goal of the gorge was to get the party to expend resources to traverse it, mission accomplished. [/QUOTE]
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Why is there a limit to falling damage?
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