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Why is there a limit to falling damage?
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<blockquote data-quote="Fanaelialae" data-source="post: 8030068" data-attributes="member: 53980"><p>I don't think RAW says much about walking off a cliff. Any more than it does about a character stabbing themselves in the heart, or smoking a stick of dynamite.</p><p></p><p>Even if I were to accept your argument at face value, this would be no more unfair than any number of abilities that ignore hp, such as a banshee's wail which takes you directly to 0 hp. Or a creature like a beholder, which can neutralize magic.</p><p></p><p>As I see it, HP are intended for non-suicidal actions. Not for sticking your head between a dragon's jaws to see whether your skull is stronger that their bite.</p><p></p><p>I completely disagree that this deprives martials of anything. It limits the player's ability to meta game, sure. However, it doesn't limit the character, IMO, because I don't for one second believe that the HP and falling rules were designed with the intent of allowing high level characters to walk off a tall cliff as a means of getting more quickly to the botton.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8030068, member: 53980"] I don't think RAW says much about walking off a cliff. Any more than it does about a character stabbing themselves in the heart, or smoking a stick of dynamite. Even if I were to accept your argument at face value, this would be no more unfair than any number of abilities that ignore hp, such as a banshee's wail which takes you directly to 0 hp. Or a creature like a beholder, which can neutralize magic. As I see it, HP are intended for non-suicidal actions. Not for sticking your head between a dragon's jaws to see whether your skull is stronger that their bite. I completely disagree that this deprives martials of anything. It limits the player's ability to meta game, sure. However, it doesn't limit the character, IMO, because I don't for one second believe that the HP and falling rules were designed with the intent of allowing high level characters to walk off a tall cliff as a means of getting more quickly to the botton. [/QUOTE]
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Why is there a limit to falling damage?
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