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Why is there a limit to falling damage?
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<blockquote data-quote="doctorbadwolf" data-source="post: 8031580" data-attributes="member: 6704184"><p>If they didn't invest at all in getting better at it, why would they be better at it? It makes perfect sense.</p><p></p><p> a completely separate issue. If you don't like HP "bloat" and prefer that the accuracy numbers be what changes dramatically, that is just a system style preference. That's it. Feel free to change it or play something else, but acting like the system is wrong for preferencing one over the other is not reasonable.</p><p></p><p></p><p><em>Naturally?! LOL</em> I've never seen a sorcerer or druid with less than 14 dex, but okay. Not to mention that they have spell solutions to dangers that a rogue would just use dex saves to avoid. But again, if they wanted to be better at avoiding those dangers, they should invest in that.</p><p></p><p> I really despise pedantry.</p><p></p><p></p><p></p><p> Nope. Not only is the suggestion that something has changed on the player character side false, but also, no, it's not sad. </p><p>The character that isn't agile and coordinated is more likely to get hit by the lightning bolt from the lich than the lightning bolt from the apprentice. That's exactly right.</p><p></p><p></p><p>Whatever works for your table. I don't really care about other people's tables outside of getting ideas, and being happy for those who are having a good time, and having empathy for those who are having trouble making the game work for them.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8031580, member: 6704184"] If they didn't invest at all in getting better at it, why would they be better at it? It makes perfect sense. a completely separate issue. If you don't like HP "bloat" and prefer that the accuracy numbers be what changes dramatically, that is just a system style preference. That's it. Feel free to change it or play something else, but acting like the system is wrong for preferencing one over the other is not reasonable. [I]Naturally?! LOL[/I] I've never seen a sorcerer or druid with less than 14 dex, but okay. Not to mention that they have spell solutions to dangers that a rogue would just use dex saves to avoid. But again, if they wanted to be better at avoiding those dangers, they should invest in that. I really despise pedantry. Nope. Not only is the suggestion that something has changed on the player character side false, but also, no, it's not sad. The character that isn't agile and coordinated is more likely to get hit by the lightning bolt from the lich than the lightning bolt from the apprentice. That's exactly right. Whatever works for your table. I don't really care about other people's tables outside of getting ideas, and being happy for those who are having a good time, and having empathy for those who are having trouble making the game work for them. [/QUOTE]
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Why is there a limit to falling damage?
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