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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="Justice and Rule" data-source="post: 9340463" data-attributes="member: 6778210"><p>Variance matters, but I don't see it mattering as much with my version as it does with the incredibly limited version given through Commander's Strike. The point is not to create complete equity in experience for a power, but to at least have some solid baseline, and the most basic of attacks (Cantrips for casters, multiple attacks for martials) is what we are looking for. That seems a simple enough foundation to move from.</p><p></p><p>As it stands, I think simply motioning to the vague worry about variance is less important than looking at the variance we can observe and seeing how we can limit it. I'm fairly confident in my suggestion as is in this regard.</p><p></p><p></p><p></p><p>Patient defense is frustrating because Rogues can just <em>do that. </em>Right now the biggest problem for resource martials is that their resources are incredibly limited, especially for naughty word that certain other classes can simply <em>do.</em> Like, imagine if Rogues had a pool of resources and could only activate Sneak Attack or Cunning Action by using a resource from the pool: that would suck, and that's how the monk works.</p><p></p><p>The stinginess in which Wizards gives martials resources is one of the most frustrating problems to deal with.</p><p></p><p></p><p></p><p>Yeah, and those will actually last! Sure, you can recharge your Ki in 30 minutes, but that ruins the speed of play. Again, all the stuff there might work if you could just <em>do</em> some of it. It's why the Shadow Monk is such a great archetype: it's big power is not tied to ki at all and is just something they can <em>do, </em>so they always feel special even when they don't have ki.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 9340463, member: 6778210"] Variance matters, but I don't see it mattering as much with my version as it does with the incredibly limited version given through Commander's Strike. The point is not to create complete equity in experience for a power, but to at least have some solid baseline, and the most basic of attacks (Cantrips for casters, multiple attacks for martials) is what we are looking for. That seems a simple enough foundation to move from. As it stands, I think simply motioning to the vague worry about variance is less important than looking at the variance we can observe and seeing how we can limit it. I'm fairly confident in my suggestion as is in this regard. Patient defense is frustrating because Rogues can just [I]do that. [/I]Right now the biggest problem for resource martials is that their resources are incredibly limited, especially for naughty word that certain other classes can simply [I]do.[/I] Like, imagine if Rogues had a pool of resources and could only activate Sneak Attack or Cunning Action by using a resource from the pool: that would suck, and that's how the monk works. The stinginess in which Wizards gives martials resources is one of the most frustrating problems to deal with. Yeah, and those will actually last! Sure, you can recharge your Ki in 30 minutes, but that ruins the speed of play. Again, all the stuff there might work if you could just [I]do[/I] some of it. It's why the Shadow Monk is such a great archetype: it's big power is not tied to ki at all and is just something they can [I]do, [/I]so they always feel special even when they don't have ki. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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