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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="Undrave" data-source="post: 9340777" data-attributes="member: 7015698"><p>It doesn't even transform. I think Guardian of Nature was actually the spell that was meant to replace the ENTIRE Warden class... and it's a bloody 4th level spell that only covers two Spirits. That's level 13 for a Ranger to badly pretend to be a Warden. </p><p></p><p>I think it fits the Barbarian way better by having you choose from various options when you Rage, turning into incarnations of various Primal Spirits. Each one could give you a few new passive and a new at-will option or on-hit bonus. Add a few rituals like the Totem Barbarian and Bob's your uncle! Basically the Totem Barbarian but it's for natural phenomena instead like Winter, Harvest, Earthquakes, that sort of more abstract concepts. </p><p></p><p>Great that you're having fun with the Monk. Doesn't make it any less of a subpar design that doesn't know what it wants to be.</p></blockquote><p></p>
[QUOTE="Undrave, post: 9340777, member: 7015698"] It doesn't even transform. I think Guardian of Nature was actually the spell that was meant to replace the ENTIRE Warden class... and it's a bloody 4th level spell that only covers two Spirits. That's level 13 for a Ranger to badly pretend to be a Warden. I think it fits the Barbarian way better by having you choose from various options when you Rage, turning into incarnations of various Primal Spirits. Each one could give you a few new passive and a new at-will option or on-hit bonus. Add a few rituals like the Totem Barbarian and Bob's your uncle! Basically the Totem Barbarian but it's for natural phenomena instead like Winter, Harvest, Earthquakes, that sort of more abstract concepts. Great that you're having fun with the Monk. Doesn't make it any less of a subpar design that doesn't know what it wants to be. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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