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General Tabletop Discussion
*Dungeons & Dragons
Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="James Gasik" data-source="post: 9342120" data-attributes="member: 6877472"><p>The conceptual need for a Warlord was to provide force multiplication to non-magic classes. All stop. </p><p></p><p>If we want things like Bless and Inspiration Dice to be magical only mechanics, then no, we don't need a Warlord. If we'd rather see things like martial characters being tacticians and strategists, and be able to force multiply without using magic, then there is a need for a Warlord.</p><p></p><p>There is, however, no need for a "Party Boss" class, nor was the Warlord ever intended to be such.</p><p></p><p>Marketing probably found "Warlord" was a cooler name than "Marshal". Some people really identify with the name of their class.</p><p></p><p>I could, for example, remove the Ranger, and create a "Wilderness Warrior" class who is trained by Druids and excels in survival skills, and does everything the Ranger does. And you know what? There would be people crying that they can't play a Ranger!</p><p></p><p>Or they'd say "it's an ok class, but it doesn't feel like a <em>ranger</em>. It doesn't feel like D&D without a Ranger class!"</p><p></p><p>Now you might say, well, that's because Ranger is a legacy class, or that people want to be Rangers because Aragorn. And maybe so, but if you're trying to make a new iconic class, a name that resonates with the player is a big deal, I think.</p><p></p><p>Now sometimes, yes, there's a disconnect. A new player to the game might hear "Sorcerer" or "Warlock" and wonder why that's not the same thing as "Wizard". Or they might associate "Wizard" with something other than the standard Gandalf archetype and wonder why they have to lug a book around to use magic!</p><p></p><p>But it doesn't take long to understand that what D&D calls a Paladin isn't what a Paladin is in the real world- though thanks to cross-pollination, most fantasy Paladins do somewhat resemble the D&D Paladin!</p><p></p><p>If someone kept getting tripped up by the fact that the D&D Warlord isn't the same as a real world Warlord, I don't really know what to say. Again, that harkens back to "see? My class is Thief, I steal! It's what I do!" when not all Thieves were robbers or burglars!</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9342120, member: 6877472"] The conceptual need for a Warlord was to provide force multiplication to non-magic classes. All stop. If we want things like Bless and Inspiration Dice to be magical only mechanics, then no, we don't need a Warlord. If we'd rather see things like martial characters being tacticians and strategists, and be able to force multiply without using magic, then there is a need for a Warlord. There is, however, no need for a "Party Boss" class, nor was the Warlord ever intended to be such. Marketing probably found "Warlord" was a cooler name than "Marshal". Some people really identify with the name of their class. I could, for example, remove the Ranger, and create a "Wilderness Warrior" class who is trained by Druids and excels in survival skills, and does everything the Ranger does. And you know what? There would be people crying that they can't play a Ranger! Or they'd say "it's an ok class, but it doesn't feel like a [I]ranger[/I]. It doesn't feel like D&D without a Ranger class!" Now you might say, well, that's because Ranger is a legacy class, or that people want to be Rangers because Aragorn. And maybe so, but if you're trying to make a new iconic class, a name that resonates with the player is a big deal, I think. Now sometimes, yes, there's a disconnect. A new player to the game might hear "Sorcerer" or "Warlock" and wonder why that's not the same thing as "Wizard". Or they might associate "Wizard" with something other than the standard Gandalf archetype and wonder why they have to lug a book around to use magic! But it doesn't take long to understand that what D&D calls a Paladin isn't what a Paladin is in the real world- though thanks to cross-pollination, most fantasy Paladins do somewhat resemble the D&D Paladin! If someone kept getting tripped up by the fact that the D&D Warlord isn't the same as a real world Warlord, I don't really know what to say. Again, that harkens back to "see? My class is Thief, I steal! It's what I do!" when not all Thieves were robbers or burglars! [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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