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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="Yaarel" data-source="post: 9342294" data-attributes="member: 58172"><p>I would avoid the term "wound" when referring to nonphysical hit point restoration. Also I want the at-will maneuver to continue being good at higher tiers. Here half the Hit Dice is roughly 25% of the Hit Points. Thus it is roughly 25% at any level except 1 where one Hit Dice is 50%. I need to think about balance and budget, but 25% seems like something that should be both intentionally powerful and standard. Note, the target pays the cost by spending Hit Dice early, which can leave a future Short Rest without Hit Dice, so there needs to be thoughts about logistics and temptation, and encounters after each rest.</p><p></p><p>In any case, something like:</p><p></p><p></p><p></p><p><strong>INSPIRING WORD</strong></p><p></p><p>Your words inspire courage, determination and focus. As a bonus action, choose a creature within 30 feet that can see or hear you, whose Hit Points are less than maximum but more than zero. It can spend a Hit Die in addition to your Mental Ability (Intelligence, Wisdom, or Charisma) to restore its Hit Points.</p><p></p><p><strong><em>At higher levels.</em></strong> At higher levels, the creature can spend upto half its total Hit Dice, adding your Mental Ability each time.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9342294, member: 58172"] I would avoid the term "wound" when referring to nonphysical hit point restoration. Also I want the at-will maneuver to continue being good at higher tiers. Here half the Hit Dice is roughly 25% of the Hit Points. Thus it is roughly 25% at any level except 1 where one Hit Dice is 50%. I need to think about balance and budget, but 25% seems like something that should be both intentionally powerful and standard. Note, the target pays the cost by spending Hit Dice early, which can leave a future Short Rest without Hit Dice, so there needs to be thoughts about logistics and temptation, and encounters after each rest. In any case, something like: [B]INSPIRING WORD[/B] Your words inspire courage, determination and focus. As a bonus action, choose a creature within 30 feet that can see or hear you, whose Hit Points are less than maximum but more than zero. It can spend a Hit Die in addition to your Mental Ability (Intelligence, Wisdom, or Charisma) to restore its Hit Points. [B][I]At higher levels.[/I][/B] At higher levels, the creature can spend upto half its total Hit Dice, adding your Mental Ability each time. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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