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General Tabletop Discussion
*Dungeons & Dragons
Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="ECMO3" data-source="post: 9342550" data-attributes="member: 7030563"><p>Only if you assume a whiteroom with no other PCs and pick your enemy to back up that choice.</p><p></p><p>Doorway dodging is a thing and it is the optimal thing quite often.</p><p></p><p></p><p></p><p>Yes absolutely. A Bladesinger who never uses a spell that targets an enemy can be an extremely effective tank.</p><p></p><p>I would not say that is "better" or more optimal than a Wizard who uses control spells, but at most levels it is "better" at combat than a Fighter or Paladin or Barbarian that relies on weapons to damage enemies.</p><p></p><p></p><p></p><p>Barbarians are bottom of the barrel. They are the weakest class overall if you look across levels 1-20. Monks are not particularly strong and are arguably the weakest at portions of the game, say levels 4-7 or so.</p><p></p><p>Also it is not only possible to win, you are likely to win with non-optimal choices. The game design is actually dependent on people taking non-optimal choices to be even the least bit challenging. If everyone in the party played an optimized full caster you would breeze through combat encounters.</p><p></p><p></p><p></p><p>No that is not what I said. When I say purposefully build a bad character I am talking about a fighter who dumps strength and wields a greatsword or a Rogue who wields a longsword. That is what I mean - taking the rules and purposely building a character to be bad to prove a point.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9342550, member: 7030563"] Only if you assume a whiteroom with no other PCs and pick your enemy to back up that choice. Doorway dodging is a thing and it is the optimal thing quite often. Yes absolutely. A Bladesinger who never uses a spell that targets an enemy can be an extremely effective tank. I would not say that is "better" or more optimal than a Wizard who uses control spells, but at most levels it is "better" at combat than a Fighter or Paladin or Barbarian that relies on weapons to damage enemies. Barbarians are bottom of the barrel. They are the weakest class overall if you look across levels 1-20. Monks are not particularly strong and are arguably the weakest at portions of the game, say levels 4-7 or so. Also it is not only possible to win, you are likely to win with non-optimal choices. The game design is actually dependent on people taking non-optimal choices to be even the least bit challenging. If everyone in the party played an optimized full caster you would breeze through combat encounters. No that is not what I said. When I say purposefully build a bad character I am talking about a fighter who dumps strength and wields a greatsword or a Rogue who wields a longsword. That is what I mean - taking the rules and purposely building a character to be bad to prove a point. [/QUOTE]
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Why is There No Warlord Equivalent in 5E?
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