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General Tabletop Discussion
*Dungeons & Dragons
Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="James Gasik" data-source="post: 9344069" data-attributes="member: 6877472"><p>However, there is a downside to my idea that's worth noting. Multiclassing. When you take two caster classes, you don't get independent spell progressions- you continue to progress in spell slots according to a set progression- 1/3 for Subclass casters, 1/2 for Paladin, Ranger, and Artificer, 1:1 for Cleric, Wizard, Sorcerer, Bard, and 1/???? for Warlock*.</p><p></p><p>*I am one of those heretics who hates the Warlock's design so I've never played one. Granted, this is mostly because I came into 5e through Adventure League, where you rarely get a short rest, so being a 1st level Warlock is basically "cast 1 spell, then spam Eldritch Blast". Sure, that's only one less spell than the full casters, but it's still half the spell slots. </p><p></p><p>Now if I was a 1st-level War Cleric and I multiclassed into, say, Wizard, I get another spell slot, more cantrips, and access to 1st-level Wizard spells.</p><p></p><p>If I was a 1st-level War Cleric and I multiclassed into my proposed Warlord, since it's not magical, I now have the rough equivalent of 5 spell slots! That could be a huge boost at low levels, and yes, the "Warlord dip" could become a thing.</p><p></p><p>And I honestly don't see a way around that, because to my mind, shoving features that let you feel like you're playing your class behind a level wall isn't a great experience. You just have to hope that not having level 3 spells by level 5 (and so on) is a large enough price to pay.</p><p></p><p>And note, I haven't even gotten into what Warlord 2 would bring (my initial idea is something like how Pathfinder 1's Cavalier could loan out Teamwork Feats to their allies).</p><p></p><p>It's a quandary, to say the least- it's not that you can't have a level 1 Warlord. It's just that the game is balanced around "casters work this way, non-casters work that way" and bridging the gap is going to take more work than just slapping 20 levels of a class and a couple subclasses together and dropping them on the game.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9344069, member: 6877472"] However, there is a downside to my idea that's worth noting. Multiclassing. When you take two caster classes, you don't get independent spell progressions- you continue to progress in spell slots according to a set progression- 1/3 for Subclass casters, 1/2 for Paladin, Ranger, and Artificer, 1:1 for Cleric, Wizard, Sorcerer, Bard, and 1/???? for Warlock*. *I am one of those heretics who hates the Warlock's design so I've never played one. Granted, this is mostly because I came into 5e through Adventure League, where you rarely get a short rest, so being a 1st level Warlock is basically "cast 1 spell, then spam Eldritch Blast". Sure, that's only one less spell than the full casters, but it's still half the spell slots. Now if I was a 1st-level War Cleric and I multiclassed into, say, Wizard, I get another spell slot, more cantrips, and access to 1st-level Wizard spells. If I was a 1st-level War Cleric and I multiclassed into my proposed Warlord, since it's not magical, I now have the rough equivalent of 5 spell slots! That could be a huge boost at low levels, and yes, the "Warlord dip" could become a thing. And I honestly don't see a way around that, because to my mind, shoving features that let you feel like you're playing your class behind a level wall isn't a great experience. You just have to hope that not having level 3 spells by level 5 (and so on) is a large enough price to pay. And note, I haven't even gotten into what Warlord 2 would bring (my initial idea is something like how Pathfinder 1's Cavalier could loan out Teamwork Feats to their allies). It's a quandary, to say the least- it's not that you can't have a level 1 Warlord. It's just that the game is balanced around "casters work this way, non-casters work that way" and bridging the gap is going to take more work than just slapping 20 levels of a class and a couple subclasses together and dropping them on the game. [/QUOTE]
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