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Why is There No Warlord Equivalent in 5E?
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<blockquote data-quote="ECMO3" data-source="post: 9348544" data-attributes="member: 7030563"><p>On no, at high level you have ki for that stuff too, while also having an essentially permanent dodge. As I noted if you only dodge every single turn you will have PLENTY of ki left over by the time your rest. That :"plenty" is ki you can use for lots of other fun stuff.</p><p></p><p></p><p></p><p>It may not be fun for you, but it is fun for me and many players of all classes take ASIs instead of feats. Monks have less room for feats at low levels than other classes do the mechanics concerned with their class, but there is imbalance across all the classes in that respect.</p><p></p><p>While I am on it though, I will point out that full spell casters are also more reliant on ASIs at early levels than Fighters or Rogues are, yet no one seems to point at that as a weakness of casters or suggest that only Fighters and Rogues can do "the FUN thing.</p><p></p><p></p><p></p><p>FOB is not a powerful ability and I think people would enjoy the class more if it was not available as the players that enjoy the class the most rarely use it and those that I have seen complain about the class in play use it often and those that complain about the class on message boards think it is a good use of ki.</p><p></p><p>Every class has poor abilities, I would not call them traps but they are mechanically inferior to other available options.</p><p></p><p></p><p></p><p>Please update yourself on the Monk class abilities if you are going to make substantive posts. There are 12 different abilities the basic Monk class can use ki points for, not counting subclass abilities.</p><p></p><p>Of those 12:</p><p>4 are generally very strong (Ki fueled attack*, Stunning Strike, Patient Defense, Diamond Soul)</p><p>4 are situationally strong (Focused Aim, Astral Projection, Invisibility, Step of the Wind-Dash)</p><p>1 is generally good (Quickened Healing)</p><p>2 are mediocre (Step of the Wind-Disengage, Deflect Missiles-attack)</p><p>1 is weak (FOB)</p><p></p><p>This list does not include the things your ki gives you that you do not need to use ki points to do (Ki-empowered Strikes, Purity of Body, Tongue of Sun and Moon, Timeless Body)</p><p></p><p>* Note you don't actually spend ki points on Ki-fueled attack insefl, but you have to have spent it on something else (anything else) during your turn so it is something you do with ki points.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 9348544, member: 7030563"] On no, at high level you have ki for that stuff too, while also having an essentially permanent dodge. As I noted if you only dodge every single turn you will have PLENTY of ki left over by the time your rest. That :"plenty" is ki you can use for lots of other fun stuff. It may not be fun for you, but it is fun for me and many players of all classes take ASIs instead of feats. Monks have less room for feats at low levels than other classes do the mechanics concerned with their class, but there is imbalance across all the classes in that respect. While I am on it though, I will point out that full spell casters are also more reliant on ASIs at early levels than Fighters or Rogues are, yet no one seems to point at that as a weakness of casters or suggest that only Fighters and Rogues can do "the FUN thing. FOB is not a powerful ability and I think people would enjoy the class more if it was not available as the players that enjoy the class the most rarely use it and those that I have seen complain about the class in play use it often and those that complain about the class on message boards think it is a good use of ki. Every class has poor abilities, I would not call them traps but they are mechanically inferior to other available options. Please update yourself on the Monk class abilities if you are going to make substantive posts. There are 12 different abilities the basic Monk class can use ki points for, not counting subclass abilities. Of those 12: 4 are generally very strong (Ki fueled attack*, Stunning Strike, Patient Defense, Diamond Soul) 4 are situationally strong (Focused Aim, Astral Projection, Invisibility, Step of the Wind-Dash) 1 is generally good (Quickened Healing) 2 are mediocre (Step of the Wind-Disengage, Deflect Missiles-attack) 1 is weak (FOB) This list does not include the things your ki gives you that you do not need to use ki points to do (Ki-empowered Strikes, Purity of Body, Tongue of Sun and Moon, Timeless Body) * Note you don't actually spend ki points on Ki-fueled attack insefl, but you have to have spent it on something else (anything else) during your turn so it is something you do with ki points. [/QUOTE]
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