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Why is there so much hate?
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<blockquote data-quote="Renfield" data-source="post: 3716634" data-attributes="member: 13493"><p>Heh, Half elves...</p><p></p><p>I don't hate them, after all, it's not their fault they have the tainted blood of the tree-hugging effeminate sissies that are elves (Now get one of those into my campaign and my players rag on them constantly <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> ). However as far as mechanics went I thought the diplomacy monkey was one of the lamest things Wizards have done since making Spell Focus a +1 instead of a +2... or the 3.0 ranger, I digress. I always thought they should have more distinction as a halfbreed, so I decided to modify them thusly:</p><p></p><p>Half-Elf Racial Traits:</p><p></p><p> * Immunity to sleep spells and similar magical effects, and a +2 racial saving throw bonus against Enchantment spells of spell effects.</p><p> * Low Light vision.</p><p> * +1 racial bonus on Listen, Search, and Spot checks.</p><p> * Elven Blood</p><p> * Favored Class: Any</p><p> * +1 to Dex -1 to Con</p><p> * Human Raised: A human raised half-elf learns something of their flexibility and aquires either the bonus feat at first level or the human skill bonus.</p><p> * Elf-raised: A elf raised half-elf has been able to keep up with his studies enough to gain proficiency either in bows or blades. AKA: they get a free weapon-proficiency in either longsword and rapier *or* longbow, shortbow, comp longbow, and comp short bow regardless of their class. Half Elves who naturally have these then gain weapon focus in one of the above. (AKA a half-elven fighter chooses the rapier for some reason and gets weapon focus rapier. However a half-elven mage decides he wants to be able to use a blade should he get into melee so he chooses to be proficient in both rapier *and* longsword.)</p><p></p><p>I don't see why a 'race' can't get a +1/-1 to a stat like the old days. Helps you with those annoying odd numbers at least. Also decided that whatever parents culture influenced them the most would determine their benefit, otherwise they're standard hal-elves sans the diplomacy bonus. My two cents.</p></blockquote><p></p>
[QUOTE="Renfield, post: 3716634, member: 13493"] Heh, Half elves... I don't hate them, after all, it's not their fault they have the tainted blood of the tree-hugging effeminate sissies that are elves (Now get one of those into my campaign and my players rag on them constantly :) ). However as far as mechanics went I thought the diplomacy monkey was one of the lamest things Wizards have done since making Spell Focus a +1 instead of a +2... or the 3.0 ranger, I digress. I always thought they should have more distinction as a halfbreed, so I decided to modify them thusly: Half-Elf Racial Traits: * Immunity to sleep spells and similar magical effects, and a +2 racial saving throw bonus against Enchantment spells of spell effects. * Low Light vision. * +1 racial bonus on Listen, Search, and Spot checks. * Elven Blood * Favored Class: Any * +1 to Dex -1 to Con * Human Raised: A human raised half-elf learns something of their flexibility and aquires either the bonus feat at first level or the human skill bonus. * Elf-raised: A elf raised half-elf has been able to keep up with his studies enough to gain proficiency either in bows or blades. AKA: they get a free weapon-proficiency in either longsword and rapier *or* longbow, shortbow, comp longbow, and comp short bow regardless of their class. Half Elves who naturally have these then gain weapon focus in one of the above. (AKA a half-elven fighter chooses the rapier for some reason and gets weapon focus rapier. However a half-elven mage decides he wants to be able to use a blade should he get into melee so he chooses to be proficient in both rapier *and* longsword.) I don't see why a 'race' can't get a +1/-1 to a stat like the old days. Helps you with those annoying odd numbers at least. Also decided that whatever parents culture influenced them the most would determine their benefit, otherwise they're standard hal-elves sans the diplomacy bonus. My two cents. [/QUOTE]
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