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*Dungeons & Dragons
WHY is there (still) no Class that allows you to use both Arcane and Divine magic...?
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<blockquote data-quote="TheCosmicKid" data-source="post: 6885642" data-attributes="member: 6683613"><p>No, the theme and other features of the class are To Be Determined. I'm just examining the one particular mechanic of spell choice for now.</p><p></p><p>No, paladin spells are balanced around those classes getting martial combat abilities to make up for their spellcasting being only about half as powerful as a full caster. <em>Destructive wave</em> is a good 5th-level spell, but it's not exactly a 9th-level spell in disguise, and a full-caster class that can take it (like the bard) isn't out of line with regular old wizards and sorcerers.</p><p></p><p>If for whatever reason there <em>were</em> 5th-level spells that were 9th-level spells in disguise, then yes, of course a take-anything class would be a balance problem. I already said as much in a previous post. But I disagree that paladin and ranger spells fit that description.</p><p></p><p>What exactly are those? Because whatever you come up with, I think you'll find that a wizard, cleric of the correct domain, or (especially) lore bard can probably take most of them already, if the player is so inclined.</p></blockquote><p></p>
[QUOTE="TheCosmicKid, post: 6885642, member: 6683613"] No, the theme and other features of the class are To Be Determined. I'm just examining the one particular mechanic of spell choice for now. No, paladin spells are balanced around those classes getting martial combat abilities to make up for their spellcasting being only about half as powerful as a full caster. [I]Destructive wave[/I] is a good 5th-level spell, but it's not exactly a 9th-level spell in disguise, and a full-caster class that can take it (like the bard) isn't out of line with regular old wizards and sorcerers. If for whatever reason there [I]were[/I] 5th-level spells that were 9th-level spells in disguise, then yes, of course a take-anything class would be a balance problem. I already said as much in a previous post. But I disagree that paladin and ranger spells fit that description. What exactly are those? Because whatever you come up with, I think you'll find that a wizard, cleric of the correct domain, or (especially) lore bard can probably take most of them already, if the player is so inclined. [/QUOTE]
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Community
General Tabletop Discussion
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WHY is there (still) no Class that allows you to use both Arcane and Divine magic...?
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