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Why is "videogame" a bad word?
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<blockquote data-quote="Belen" data-source="post: 1894367" data-attributes="member: 1405"><p>I admit that I use video games as a negative comparison to DnD. I do play them, but more for mindless entertainment and to have something to do rather than real passion.</p><p></p><p>IME, those people who treat DnD like a video game are those who follow the gamist approach to DnD. These are people who revel in combat, roll for every social encounter, and spend hours pouring over their books to find new combos. It's just like spending hours searching for all the hidden quests in a game to help you get all the stuff.</p><p></p><p>Unfortunately, the "gamist" philosophy is in ascendance at the moment.</p><p></p><p>Video games are great, but I can play those anytime. I want something more out of DnD and I think that a lot of people want more as well. Gamism sells books, but I do not believe that it will turn the newer players into lifelong gamers, which is why I think the auidence is graying for DnD. Very few people understand the kernal that makes DnD great.</p><p></p><p>Gygax and Arneson looked at their bland wargame and wanted something more and they succeeded. Now, it seems that "something" is being taken away in favor of the wargame.</p><p></p><p>The gamist approach really needs to be coupled with character.</p><p></p><p>Rules that make sense are important. Rules with character, style and flavor are the tools that make a lifelong gamer.</p><p></p><p>I do not believe that 3e will stand the test of time. In the end, this edition has followed the crunch and catered to the gamist. How many of these books will you keep as references for futures games? How many of them spark the imagination and would be something that you wanted to keep a lifetime?</p><p></p><p>I still use my Legends and Lore, my Bard's Handbook, and 1e DMG. Once the rules change, my 3e books will be obsolete. There is nothing there that would cause me to keep referencing them. I will just "upgrade" to the next edition. </p><p></p><p>Yet, I will still use my Bard's Handbook as a source of inspiration when I want to play a bard. In the end, 3e is a great game, but the elements that make it transcend from game to lifestyle are missing.</p></blockquote><p></p>
[QUOTE="Belen, post: 1894367, member: 1405"] I admit that I use video games as a negative comparison to DnD. I do play them, but more for mindless entertainment and to have something to do rather than real passion. IME, those people who treat DnD like a video game are those who follow the gamist approach to DnD. These are people who revel in combat, roll for every social encounter, and spend hours pouring over their books to find new combos. It's just like spending hours searching for all the hidden quests in a game to help you get all the stuff. Unfortunately, the "gamist" philosophy is in ascendance at the moment. Video games are great, but I can play those anytime. I want something more out of DnD and I think that a lot of people want more as well. Gamism sells books, but I do not believe that it will turn the newer players into lifelong gamers, which is why I think the auidence is graying for DnD. Very few people understand the kernal that makes DnD great. Gygax and Arneson looked at their bland wargame and wanted something more and they succeeded. Now, it seems that "something" is being taken away in favor of the wargame. The gamist approach really needs to be coupled with character. Rules that make sense are important. Rules with character, style and flavor are the tools that make a lifelong gamer. I do not believe that 3e will stand the test of time. In the end, this edition has followed the crunch and catered to the gamist. How many of these books will you keep as references for futures games? How many of them spark the imagination and would be something that you wanted to keep a lifetime? I still use my Legends and Lore, my Bard's Handbook, and 1e DMG. Once the rules change, my 3e books will be obsolete. There is nothing there that would cause me to keep referencing them. I will just "upgrade" to the next edition. Yet, I will still use my Bard's Handbook as a source of inspiration when I want to play a bard. In the end, 3e is a great game, but the elements that make it transcend from game to lifestyle are missing. [/QUOTE]
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