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Why is Wizard's Site down at this critical time?!?
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<blockquote data-quote="Xyxox" data-source="post: 3706987" data-attributes="member: 16542"><p>I've done the same thing on many occasions over the past seven years and succeeded every time. The key is for marketing and IT to work through the projections together and IT must allow for a fudge factor.</p><p></p><p>Based upon the fact that the site is still down 18 hours later, IT never implemented a scalable solution for the web portal. If you notice, your hit to the D&D site redirects you to announcement.wizards.com, which would be a quick fix web server put in place to handle the load of a single HTML page being hit millions of times each hour.</p><p></p><p>What does this mean for the DI? Their infrastructure is in no way ready for such an initiative, especially given the CPU, memory, and disk I/O load requirements for thousands upon thousands of instances of that fancy "movie demo" they had at GenCon. If I were the CIO, I would immeidately outsource the hosting of the environment to a company with the capabaility of scaling on demand or pump enough dollars into an infrastructure to handle it in house. Based upon the demonstration of the tabletop and character generator, this applicaiton will be incredibly memory, CPU, disk I/O, and bandwidth intensive unless there is a planned client piece for the end users. Even then, there will be a high load and a truly scalable solution will be required.</p></blockquote><p></p>
[QUOTE="Xyxox, post: 3706987, member: 16542"] I've done the same thing on many occasions over the past seven years and succeeded every time. The key is for marketing and IT to work through the projections together and IT must allow for a fudge factor. Based upon the fact that the site is still down 18 hours later, IT never implemented a scalable solution for the web portal. If you notice, your hit to the D&D site redirects you to announcement.wizards.com, which would be a quick fix web server put in place to handle the load of a single HTML page being hit millions of times each hour. What does this mean for the DI? Their infrastructure is in no way ready for such an initiative, especially given the CPU, memory, and disk I/O load requirements for thousands upon thousands of instances of that fancy "movie demo" they had at GenCon. If I were the CIO, I would immeidately outsource the hosting of the environment to a company with the capabaility of scaling on demand or pump enough dollars into an infrastructure to handle it in house. Based upon the demonstration of the tabletop and character generator, this applicaiton will be incredibly memory, CPU, disk I/O, and bandwidth intensive unless there is a planned client piece for the end users. Even then, there will be a high load and a truly scalable solution will be required. [/QUOTE]
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Why is Wizard's Site down at this critical time?!?
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