Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is wotc still aiming for PCs with 10 *real word* feet of range? W/o vision range penalty/limit rules for the GM?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="gorice" data-source="post: 9015039" data-attributes="member: 7032863"><p>This is the kind of thing that would have been really useful in the DMG. All of those operational-level rules for giving combats context were excised from 5e after the playtests, though yes, some of the DM screens still have bits and pieces. They might as well have put it in a toilet, behind a sign saying 'beware of the leopard'.</p><p></p><p>[USER=93670]@tetrasodium[/USER] has a unique posting style, and is getting a lot of pushback, but they have a strong point. If combat encounters are meant to include the sorts of weapon ranges listed, the rules are clearly unworkable. The scale is unmanageable, advantage/disadvantage is far too crude, concealment is too weak, and some character abilities (like sharpshooter) become boring I-win buttons.</p><p></p><p>If, OTOH, tactical combats are <em>not</em> supposed to extend to those ranges... Where is this stated? Where are the rules for encounter distance, or long-range skirmishing outside of initiative, or scouting and ambushes?</p><p></p><p>The whole thing is an inadequate mess. Replies saying 'just wing it' are unhelpful.</p><p></p><p>That said, [USER=93670]@tetrasodium[/USER] , if you care about this kind of play, I think you're going to have to commit to either doing some heavy homebrewing, or shifting to a different system.</p></blockquote><p></p>
[QUOTE="gorice, post: 9015039, member: 7032863"] This is the kind of thing that would have been really useful in the DMG. All of those operational-level rules for giving combats context were excised from 5e after the playtests, though yes, some of the DM screens still have bits and pieces. They might as well have put it in a toilet, behind a sign saying 'beware of the leopard'. [USER=93670]@tetrasodium[/USER] has a unique posting style, and is getting a lot of pushback, but they have a strong point. If combat encounters are meant to include the sorts of weapon ranges listed, the rules are clearly unworkable. The scale is unmanageable, advantage/disadvantage is far too crude, concealment is too weak, and some character abilities (like sharpshooter) become boring I-win buttons. If, OTOH, tactical combats are [I]not[/I] supposed to extend to those ranges... Where is this stated? Where are the rules for encounter distance, or long-range skirmishing outside of initiative, or scouting and ambushes? The whole thing is an inadequate mess. Replies saying 'just wing it' are unhelpful. That said, [USER=93670]@tetrasodium[/USER] , if you care about this kind of play, I think you're going to have to commit to either doing some heavy homebrewing, or shifting to a different system. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Why is wotc still aiming for PCs with 10 *real word* feet of range? W/o vision range penalty/limit rules for the GM?
Top