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General Tabletop Discussion
*Dungeons & Dragons
Why is wotc still aiming for PCs with 10 *real word* feet of range? W/o vision range penalty/limit rules for the GM?
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<blockquote data-quote="FormerlyHemlock" data-source="post: 9024412" data-attributes="member: 6787650"><p>Sometimes, yeah. But monsters like Oni and Nycalorths have invisibility built in. I'm not advocating specifically for PCs here, just agreeing and emphasizing that fantasy worlds make new approaches viable.</p><p></p><p>I don't know if it's been mentioned in this thread, but waiting until nightfall tends to be quite beneficial for most monsters against humans because they have darkvision and most humans don't; and yet darkvision is usually limited to 60' or so, so nightfall encourages melee over ranged, usually.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 9024412, member: 6787650"] Sometimes, yeah. But monsters like Oni and Nycalorths have invisibility built in. I'm not advocating specifically for PCs here, just agreeing and emphasizing that fantasy worlds make new approaches viable. I don't know if it's been mentioned in this thread, but waiting until nightfall tends to be quite beneficial for most monsters against humans because they have darkvision and most humans don't; and yet darkvision is usually limited to 60' or so, so nightfall encourages melee over ranged, usually. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Why is wotc still aiming for PCs with 10 *real word* feet of range? W/o vision range penalty/limit rules for the GM?
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