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General Tabletop Discussion
*TTRPGs General
Why isn't base attack a skill?
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<blockquote data-quote="Shallown" data-source="post: 2716437" data-attributes="member: 1368"><p>I think the only way this would work is if you did two things.</p><p></p><p>A use weapon groups or some sort of similiar weapons so you then have several "skills" to spend on.</p><p></p><p>Second is to have each class pay different prices for BAB. Ie instead of a class/cross class divide their would be a Great fighter/ avegare fighter / poor fighter divide or perhaps even more ( say 4 divides one for each of the basic classes)</p><p></p><p>This would work so Fighters pay one skill point to advance a weapon group.</p><p></p><p>A rogue may pay 3 to advance a weapon group.</p><p></p><p>A wizard pays 5 to buy ranks in a weapon group.</p><p></p><p>Just an idea</p><p></p><p></p><p>PS - No real reason you couldn't do this for all skills either. Each class having their own cost. This would be a bit like Rolemaster system but with less complexity since you have less skills and skills could easily be grouped. Also no reason to make skills exclusive to certain groups. So move silent and hide could be in a criminal group and a wilderness group.</p></blockquote><p></p>
[QUOTE="Shallown, post: 2716437, member: 1368"] I think the only way this would work is if you did two things. A use weapon groups or some sort of similiar weapons so you then have several "skills" to spend on. Second is to have each class pay different prices for BAB. Ie instead of a class/cross class divide their would be a Great fighter/ avegare fighter / poor fighter divide or perhaps even more ( say 4 divides one for each of the basic classes) This would work so Fighters pay one skill point to advance a weapon group. A rogue may pay 3 to advance a weapon group. A wizard pays 5 to buy ranks in a weapon group. Just an idea PS - No real reason you couldn't do this for all skills either. Each class having their own cost. This would be a bit like Rolemaster system but with less complexity since you have less skills and skills could easily be grouped. Also no reason to make skills exclusive to certain groups. So move silent and hide could be in a criminal group and a wilderness group. [/QUOTE]
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Why isn't base attack a skill?
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