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Why Isn't Planescape the Default Setting?
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<blockquote data-quote="Nivenus" data-source="post: 5776964" data-attributes="member: 71756"><p>One, very simple reason:</p><p></p><p>It's not generic enough.</p><p></p><p>Sure, it connects to all of the other settings (even post-2e, where Sigil is a part of every cosmology and is the same Sigil in all of them) and that means, in theory, you can easily incorporate all of its lore into everything. But it's also very <em>weird</em> and different from your average fantasy adventure. Elves, dwarves, and other traditional fantasy races are almost entirely absent and the feel of the the Cage is anything but standard medieval fantasy.</p><p></p><p>Personally, I wouldn't mind making Planescape the core: I think it's a wonderfully interesting setting and it does have the advantages you mention. However, it's just not going to happen. Too many people hate settings that don't feel like generic fantasy and more than the number of people who hate settings that <em>are</em> generic fantasy. They expect D&D to represent generic fantasy and to a certain extent they're right - it usually does.</p><p></p><p>Stuff like Planescape work better as options, little bits of weirdness that you can add in or leave out as you like. The core setting of D&D really has to be kind of generic and preferably low in detail (which is one of the reasons PoL works so well).</p></blockquote><p></p>
[QUOTE="Nivenus, post: 5776964, member: 71756"] One, very simple reason: It's not generic enough. Sure, it connects to all of the other settings (even post-2e, where Sigil is a part of every cosmology and is the same Sigil in all of them) and that means, in theory, you can easily incorporate all of its lore into everything. But it's also very [I]weird[/I] and different from your average fantasy adventure. Elves, dwarves, and other traditional fantasy races are almost entirely absent and the feel of the the Cage is anything but standard medieval fantasy. Personally, I wouldn't mind making Planescape the core: I think it's a wonderfully interesting setting and it does have the advantages you mention. However, it's just not going to happen. Too many people hate settings that don't feel like generic fantasy and more than the number of people who hate settings that [I]are[/I] generic fantasy. They expect D&D to represent generic fantasy and to a certain extent they're right - it usually does. Stuff like Planescape work better as options, little bits of weirdness that you can add in or leave out as you like. The core setting of D&D really has to be kind of generic and preferably low in detail (which is one of the reasons PoL works so well). [/QUOTE]
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Why Isn't Planescape the Default Setting?
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