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Why isn't WotC acknowledging Grind issue?
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<blockquote data-quote="brainstorm" data-source="post: 5118293" data-attributes="member: 45712"><p>I've seen, and contributed to, quite a few "grind" threads on this board and the WotC forums, but I've yet to see an official response from WotC on the issue. I think it would be wise of them to address the issue early on in the life cycle of this edition before the problem drives players to other editions or games. I have currently stopped my 7 player 4E game at the Paragon Tier because we can barely get through 1 combat encounter in the 5 hour sessions we have weekly. That pace is entirely too slow for me to be able to progress a campaign.</p><p> </p><p>I believe they should: </p><p> </p><p>1. Acknowledge the issue exists. This will help reassure their players aren't playing the game "wrong".</p><p>2. Identify the drivers (easy, as most of the forums that address the issue list out the drivers).</p><p>3. Offer DMing and Player tips on how to avoid grind (again, easy due to the many threads dealing with the issue).</p><p>4. Offer optional rules to help minimize grind. This is what I really want to see. This could be anything from putting caps on the number of conditions that can affect any given creature, lower the maximum number of powers players can have so that they aren't bogged down with options, provide suggestions for revising monsters to make them less "grindy", and so on.</p><p> </p><p>I believe that failure to address the issue will only result in a slow erosion of their player base.</p></blockquote><p></p>
[QUOTE="brainstorm, post: 5118293, member: 45712"] I've seen, and contributed to, quite a few "grind" threads on this board and the WotC forums, but I've yet to see an official response from WotC on the issue. I think it would be wise of them to address the issue early on in the life cycle of this edition before the problem drives players to other editions or games. I have currently stopped my 7 player 4E game at the Paragon Tier because we can barely get through 1 combat encounter in the 5 hour sessions we have weekly. That pace is entirely too slow for me to be able to progress a campaign. I believe they should: 1. Acknowledge the issue exists. This will help reassure their players aren't playing the game "wrong". 2. Identify the drivers (easy, as most of the forums that address the issue list out the drivers). 3. Offer DMing and Player tips on how to avoid grind (again, easy due to the many threads dealing with the issue). 4. Offer optional rules to help minimize grind. This is what I really want to see. This could be anything from putting caps on the number of conditions that can affect any given creature, lower the maximum number of powers players can have so that they aren't bogged down with options, provide suggestions for revising monsters to make them less "grindy", and so on. I believe that failure to address the issue will only result in a slow erosion of their player base. [/QUOTE]
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Why isn't WotC acknowledging Grind issue?
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