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Why isn't WotC acknowledging Grind issue?
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5121630" data-attributes="member: 4892"><p>Another thing I found that was taking more time at the table was my lack of prep. Drawing maps takes time; I now do this ahead of time as much as possible, using a large pad of 1-inch presentation graph paper. I use index cards to track creatures' initiative and hit points. I was writing these up at the table, now I write them up ahead of time as much as possible. I was hunting for miniatures during game time; now I pull them ahead of time as much as possible.</p><p></p><p>You also need to observe why combats are shorter with your smaller group than your larger one. Are any of the 4 of the 7 that aren't in your other group taking too long on their turns? Are any of those 4 players less focused or more disruptive? Do you play both games in the same venue? Maybe some environmental factor is causing distractions or impacting your prep time.</p><p></p><p>I would expect combats with 7 players to take more time than the 75% longer the math makes it look like. Each person adds more factors than just being an extra body. I would expect that 7 players would take roughly between 2-3 times longer than your 4 player group. So if you are used to hour-long encounters with 4 players, 2-3 hours for 7 sounds about right for your group to me. My group of 5 averages an hours per encounter. Adding two players to my group would easily double the time.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5121630, member: 4892"] Another thing I found that was taking more time at the table was my lack of prep. Drawing maps takes time; I now do this ahead of time as much as possible, using a large pad of 1-inch presentation graph paper. I use index cards to track creatures' initiative and hit points. I was writing these up at the table, now I write them up ahead of time as much as possible. I was hunting for miniatures during game time; now I pull them ahead of time as much as possible. You also need to observe why combats are shorter with your smaller group than your larger one. Are any of the 4 of the 7 that aren't in your other group taking too long on their turns? Are any of those 4 players less focused or more disruptive? Do you play both games in the same venue? Maybe some environmental factor is causing distractions or impacting your prep time. I would expect combats with 7 players to take more time than the 75% longer the math makes it look like. Each person adds more factors than just being an extra body. I would expect that 7 players would take roughly between 2-3 times longer than your 4 player group. So if you are used to hour-long encounters with 4 players, 2-3 hours for 7 sounds about right for your group to me. My group of 5 averages an hours per encounter. Adding two players to my group would easily double the time. [/QUOTE]
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Why isn't WotC acknowledging Grind issue?
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