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General Tabletop Discussion
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Why Jargon is Bad, and Some Modern Resources for RPG Theory
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<blockquote data-quote="Campbell" data-source="post: 8653391" data-attributes="member: 16586"><p>[USER=86653]@overgeeked[/USER] </p><p></p><p>A kicker has a specific meaning that is referred to in the text multiple times as I often want to do in discussions. It's more than an inciting incident. It's specifically an inciting incident with an attached dramatic need that compels the character to act. Like getting out of jail only to find your wife married to the man who framed you. Play specifically ends for a character when the kicker is resolved unless the player wants to write a new kicker.</p><p></p><p>Here's the thing. Instead of asking clarifying questions you assumed the worst of the game designer, the game, the term of art and the poster who used it. You assumed rather than asked. You treated the post I made and the post [USER=5142]@Aldarc[/USER] made as if you were a prosecutor cross examining a hostile witness. How is that not supposed to make us feel unwelcome in this community?</p></blockquote><p></p>
[QUOTE="Campbell, post: 8653391, member: 16586"] [USER=86653]@overgeeked[/USER] A kicker has a specific meaning that is referred to in the text multiple times as I often want to do in discussions. It's more than an inciting incident. It's specifically an inciting incident with an attached dramatic need that compels the character to act. Like getting out of jail only to find your wife married to the man who framed you. Play specifically ends for a character when the kicker is resolved unless the player wants to write a new kicker. Here's the thing. Instead of asking clarifying questions you assumed the worst of the game designer, the game, the term of art and the poster who used it. You assumed rather than asked. You treated the post I made and the post [USER=5142]@Aldarc[/USER] made as if you were a prosecutor cross examining a hostile witness. How is that not supposed to make us feel unwelcome in this community? [/QUOTE]
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Why Jargon is Bad, and Some Modern Resources for RPG Theory
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