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Why Jargon is Bad, and Some Modern Resources for RPG Theory
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<blockquote data-quote="overgeeked" data-source="post: 8653514" data-attributes="member: 86653"><p>That's the troble with using jargon and terms of art what we don't understand. What you're describing <em>is</em> an inciting incident. Without that "attached dramatic need that compels the character to act" it's <em>not</em> an inciting incident...it's just an incident. The inciting incident literally propels the character from their starting status quo all the way through to the end of the story. That's what it means. So Edwards used it wrong and now a bunch of other people are using it wrong, too.</p><p></p><p>Except for the questions, of course.</p><p></p><p>I made no assumptions about Edwards, or the game, or the term. I know what inciting incident means. So when you describe to me something that's literally the definition of inciting incident I can point to it and say, "that's an inciting incident". Knowing that I also know that Edwards used it wrong and thus misinformed however many people due to that. Research prose and screen- and play-writing. It's a lot more useful and informative than using Edwards as a touchstone.</p><p></p><p>Didn't happen.</p><p></p><p>The tone of your posts generally, not just in this thread, leads me to think you're far from neutral, so...</p><p></p><p>How is using obtuse jargon not supposed to make people feel unwelcome?</p></blockquote><p></p>
[QUOTE="overgeeked, post: 8653514, member: 86653"] That's the troble with using jargon and terms of art what we don't understand. What you're describing [I]is[/I] an inciting incident. Without that "attached dramatic need that compels the character to act" it's [I]not[/I] an inciting incident...it's just an incident. The inciting incident literally propels the character from their starting status quo all the way through to the end of the story. That's what it means. So Edwards used it wrong and now a bunch of other people are using it wrong, too. Except for the questions, of course. I made no assumptions about Edwards, or the game, or the term. I know what inciting incident means. So when you describe to me something that's literally the definition of inciting incident I can point to it and say, "that's an inciting incident". Knowing that I also know that Edwards used it wrong and thus misinformed however many people due to that. Research prose and screen- and play-writing. It's a lot more useful and informative than using Edwards as a touchstone. Didn't happen. The tone of your posts generally, not just in this thread, leads me to think you're far from neutral, so... How is using obtuse jargon not supposed to make people feel unwelcome? [/QUOTE]
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