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General Tabletop Discussion
*TTRPGs General
Why Jargon is Bad, and Some Modern Resources for RPG Theory
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<blockquote data-quote="JiffyPopTart" data-source="post: 8653537" data-attributes="member: 4881"><p>As an exercise to illustrate jargon from a specific game using confusing generalsit terms....I'm going to write a question you might find discussion about in Enworld...</p><p></p><p>Help! In my game the scenes are too short and I feel like my adventures are moving too fast.</p><p></p><p>...now picture in your head how you might approach my dilemma and offer your thoughts, advice, and critique.</p><p></p><p>You might say something like "Oh well all you have to do is have some random event tables or wandering monster handy to fluff out your scenes" or whatever.</p><p></p><p>Then a confusing melee of discussion ensues where what you are saying isn't matching up to what I am having a problem with and we have a super difficult time communicating.</p><p></p><p>That's because I was asking about scenes as in a very discrete and mechanical set of rules used by Torg to spread benefits and powers out among the length of an adventure by chopping up an adventure into chunks while you were using the word scene in the general sense to simply mean a snippet of the story.</p><p></p><p>It's my fault if I don't make it clear in my OP that I was using Torg as a frame of reference. Not doing so caused the miscommunication. It's not on the casual reader to have to figure that out before responding.</p><p></p><p>And that's what I mean when I say jargon in the context of this thread.</p></blockquote><p></p>
[QUOTE="JiffyPopTart, post: 8653537, member: 4881"] As an exercise to illustrate jargon from a specific game using confusing generalsit terms....I'm going to write a question you might find discussion about in Enworld... Help! In my game the scenes are too short and I feel like my adventures are moving too fast. ...now picture in your head how you might approach my dilemma and offer your thoughts, advice, and critique. You might say something like "Oh well all you have to do is have some random event tables or wandering monster handy to fluff out your scenes" or whatever. Then a confusing melee of discussion ensues where what you are saying isn't matching up to what I am having a problem with and we have a super difficult time communicating. That's because I was asking about scenes as in a very discrete and mechanical set of rules used by Torg to spread benefits and powers out among the length of an adventure by chopping up an adventure into chunks while you were using the word scene in the general sense to simply mean a snippet of the story. It's my fault if I don't make it clear in my OP that I was using Torg as a frame of reference. Not doing so caused the miscommunication. It's not on the casual reader to have to figure that out before responding. And that's what I mean when I say jargon in the context of this thread. [/QUOTE]
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