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General Tabletop Discussion
*TTRPGs General
Why Jargon is Bad, and Some Modern Resources for RPG Theory
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<blockquote data-quote="hawkeyefan" data-source="post: 8654270" data-attributes="member: 6785785"><p>I think you've summarized it pretty well! I wasn't either of the posters who offered you the lengthy takes, but I figured I'd comment. </p><p></p><p>I play in a Stonetop game with [USER=6696971]@Manbearcat[/USER], and he shared an example of the kicker that we used just last night. It was not the entirety of play, but it was the major focus for my character. There are other characters, and so each of them had a kicker, as well. The game revolves around the town of Stonetop and we all play characters who live there, and who have influence and authority of some sort there. So he basically took the kickers we all suggested... I think we each offered two, and then he asked the group which sounded more interesting for each character, and we decided as a group... and he rotated among them, focusing on each in turn. </p><p></p><p>These were not entirely separate, as two of them did kind of dovetail together, and my character was pulled into one as events developed. But it all worked quite well and there was no spotlight hogging or anything like that. As GM, [USER=6696971]@Manbearcat[/USER] seemed to come up with some details that were kind of blanks that needed to be filled, and then he narrated interesting situations for us to address that were based on the kickers, and we played it all out. </p><p></p><p>It was a great session!</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 8654270, member: 6785785"] I think you've summarized it pretty well! I wasn't either of the posters who offered you the lengthy takes, but I figured I'd comment. I play in a Stonetop game with [USER=6696971]@Manbearcat[/USER], and he shared an example of the kicker that we used just last night. It was not the entirety of play, but it was the major focus for my character. There are other characters, and so each of them had a kicker, as well. The game revolves around the town of Stonetop and we all play characters who live there, and who have influence and authority of some sort there. So he basically took the kickers we all suggested... I think we each offered two, and then he asked the group which sounded more interesting for each character, and we decided as a group... and he rotated among them, focusing on each in turn. These were not entirely separate, as two of them did kind of dovetail together, and my character was pulled into one as events developed. But it all worked quite well and there was no spotlight hogging or anything like that. As GM, [USER=6696971]@Manbearcat[/USER] seemed to come up with some details that were kind of blanks that needed to be filled, and then he narrated interesting situations for us to address that were based on the kickers, and we played it all out. It was a great session! [/QUOTE]
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