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General Tabletop Discussion
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Why Jargon is Bad, and Some Modern Resources for RPG Theory
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<blockquote data-quote="Snarf Zagyg" data-source="post: 8656684" data-attributes="member: 7023840"><p>That's fair, and I agree! But that also ties into the "endless loop" that has been described by Torner, et al., in the hobby.</p><p></p><p>A. Amateur hobbyist declaring that there's a problem in TTRPGs.</p><p>B. This problem is caused by inconsistent desires/agendas/types of players.</p><p>C. Therefore, a new typology of players will be announced (almost always with some types being more equal than others, in the George Orwell sense).</p><p>D. Based on that typology, a theory (or theories) of TTRPGs and/or game design will bloom, under the concept that the system itself will enable/encourage/assist in certain types of play.</p><p>E. Rinse, repeat.</p><p></p><p>In addition, because of the hobbyist nature, the past lessons keep getting forgotten. We just keep re-inventing the wheel.</p><p></p><p></p><p></p><p>I am perfectly willing to accept that both I am wrong, and Edwards is wrong. In fact, far from being mutually exclusive, I'd say that it's probably <em>the most likely scenario. </em>After all, I am just another amateur criticizing an amateur. </p><p></p><p>There's a lot of people that know more about the subject than me- which is why I post links and recommend people check it out!</p></blockquote><p></p>
[QUOTE="Snarf Zagyg, post: 8656684, member: 7023840"] That's fair, and I agree! But that also ties into the "endless loop" that has been described by Torner, et al., in the hobby. A. Amateur hobbyist declaring that there's a problem in TTRPGs. B. This problem is caused by inconsistent desires/agendas/types of players. C. Therefore, a new typology of players will be announced (almost always with some types being more equal than others, in the George Orwell sense). D. Based on that typology, a theory (or theories) of TTRPGs and/or game design will bloom, under the concept that the system itself will enable/encourage/assist in certain types of play. E. Rinse, repeat. In addition, because of the hobbyist nature, the past lessons keep getting forgotten. We just keep re-inventing the wheel. I am perfectly willing to accept that both I am wrong, and Edwards is wrong. In fact, far from being mutually exclusive, I'd say that it's probably [I]the most likely scenario. [/I]After all, I am just another amateur criticizing an amateur. There's a lot of people that know more about the subject than me- which is why I post links and recommend people check it out! [/QUOTE]
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