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Why Jargon is Bad, and Some Modern Resources for RPG Theory
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<blockquote data-quote="pemerton" data-source="post: 8658972" data-attributes="member: 42582"><p>This is from Torner's chapter, p 198:</p><p></p><p style="margin-left: 20px">The Big Model provides an example for theory as a team effort. <em>The Forge</em> participants formed a model that unified and connected different threads. Its components are hardly unique . . . But the Big Model arguably integrated the function components of an RPG . . . It was a first major synthesis that enabled key future work . . .</p><p></p><p>Good thing we've all agreed The Forge is terrible!</p><p></p><p>The same chapter, p 205, says</p><p></p><p style="margin-left: 20px">A core process of RPG play is <em>task resolution</em>: determining whether a player character succeeds at a task in the game world.</p><p></p><p>This is obviously contentious. And what immediately follows it is wrong: it discusses <em>fictional positioning</em>, with reference to Baker's blog, but then goes on to say "Another model is DFK, devised by Tweet" but that is not another model: what has been described in the immediately preceding paragraph is an example of drama resolution. I think Ron Edwards has much more interesting things to say about DFK than Torner does.</p><p></p><p>Maybe this isn't Torner's best work - I wouldn't know. But I didn't find it terribly profound.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8658972, member: 42582"] This is from Torner's chapter, p 198: [indent]The Big Model provides an example for theory as a team effort. [i]The Forge[/i] participants formed a model that unified and connected different threads. Its components are hardly unique . . . But the Big Model arguably integrated the function components of an RPG . . . It was a first major synthesis that enabled key future work . . .[/indent] Good thing we've all agreed The Forge is terrible! The same chapter, p 205, says [indent]A core process of RPG play is [i]task resolution[/i]: determining whether a player character succeeds at a task in the game world.[/indent] This is obviously contentious. And what immediately follows it is wrong: it discusses [i]fictional positioning[/i], with reference to Baker's blog, but then goes on to say "Another model is DFK, devised by Tweet" but that is not another model: what has been described in the immediately preceding paragraph is an example of drama resolution. I think Ron Edwards has much more interesting things to say about DFK than Torner does. Maybe this isn't Torner's best work - I wouldn't know. But I didn't find it terribly profound. [/QUOTE]
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