Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Jargon is Bad, and Some Modern Resources for RPG Theory
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="niklinna" data-source="post: 8659352" data-attributes="member: 71235"><p>One thing I find interesting there is that the GNS model did recognize many differences, even incompatiblities or outright competing agendas, within its Simulationist category (more than just process vs. high concept), even as it huddled them all up under that umbrella to claim that they did all share <em>the same specific contrasts</em> in comparison with Gamism and with Narrativism. There was also some talk (from what I've managed to read, not being involved at the time) about how the vast majority of RPG development up to then (and certainly at the time) had been in the realm of Simulationism, less so in Gamism—which had gotten short shrift in the preceding GDS discussion. So, folks were directly familiar with many kinds of Simulationism, but hadn't perhaps explored Gamism all that much to identify competing, incompatibe, or merely different, sub-agendas. The Manyfold approach does get a bit more into that. And Story Now was such a new beast that it seems to be (depending on your viewpoint) the biggest/smallest bucket of the three...the shutdown of & diaspora from the Forge in some senses lost the line of inquiry as it spread out to numerous individual blogs and such, but I can see even from a casual overview of such games that many differences have emerged. I would love to know if someone has dug into that.</p></blockquote><p></p>
[QUOTE="niklinna, post: 8659352, member: 71235"] One thing I find interesting there is that the GNS model did recognize many differences, even incompatiblities or outright competing agendas, within its Simulationist category (more than just process vs. high concept), even as it huddled them all up under that umbrella to claim that they did all share [I]the same specific contrasts[/I] in comparison with Gamism and with Narrativism. There was also some talk (from what I've managed to read, not being involved at the time) about how the vast majority of RPG development up to then (and certainly at the time) had been in the realm of Simulationism, less so in Gamism—which had gotten short shrift in the preceding GDS discussion. So, folks were directly familiar with many kinds of Simulationism, but hadn't perhaps explored Gamism all that much to identify competing, incompatibe, or merely different, sub-agendas. The Manyfold approach does get a bit more into that. And Story Now was such a new beast that it seems to be (depending on your viewpoint) the biggest/smallest bucket of the three...the shutdown of & diaspora from the Forge in some senses lost the line of inquiry as it spread out to numerous individual blogs and such, but I can see even from a casual overview of such games that many differences have emerged. I would love to know if someone has dug into that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Jargon is Bad, and Some Modern Resources for RPG Theory
Top