Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Jargon is Bad, and Some Modern Resources for RPG Theory
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 8660872" data-attributes="member: 82106"><p>Right, I am not really trying to assert an authority that is beyond what is reasonable. In fact, not much at all. I'm simply observing that I, and thus by extension MANY other people who post here, probably possess quite extensive real-world experience with RPGs, including their design, aspects of RPG culture and related culture, etc. My guess is that if the cited experts the OP references were here, we could give them a pretty thorough examination in our own terms. I think they are probably going to prove to be quite knowledgeable, but not unassailable, and probably not even particularly insightful on some points. </p><p></p><p>There's a sense, particularly, in which I think that discussions of the analysis of RPGs in terms of their fine structure and how they actually work in specific instances of play, how the processes, system, participants, etc. interact in that detailed act of playing out the game, is only really addressed by a very few. I don't think this is really the thrust of, for instance, Peterson, at all, nor of Torner. I don't even think it is the primary thrust of some attempts at analysis like GDS. But when I read Baker talking about clouds and arrows and the actual unvarnished going down to brass tacks of "what is happening here" I see a level where none of these others I mentioned here have gone. There's a fundamentally different character to it, and only a limited number of other people seem to have thoroughly thought things out at that level, in which list I include Edwards. I take MY experience through the lens of what these people are saying, and I see that detailed level of what is happening and how and why laid bare.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8660872, member: 82106"] Right, I am not really trying to assert an authority that is beyond what is reasonable. In fact, not much at all. I'm simply observing that I, and thus by extension MANY other people who post here, probably possess quite extensive real-world experience with RPGs, including their design, aspects of RPG culture and related culture, etc. My guess is that if the cited experts the OP references were here, we could give them a pretty thorough examination in our own terms. I think they are probably going to prove to be quite knowledgeable, but not unassailable, and probably not even particularly insightful on some points. There's a sense, particularly, in which I think that discussions of the analysis of RPGs in terms of their fine structure and how they actually work in specific instances of play, how the processes, system, participants, etc. interact in that detailed act of playing out the game, is only really addressed by a very few. I don't think this is really the thrust of, for instance, Peterson, at all, nor of Torner. I don't even think it is the primary thrust of some attempts at analysis like GDS. But when I read Baker talking about clouds and arrows and the actual unvarnished going down to brass tacks of "what is happening here" I see a level where none of these others I mentioned here have gone. There's a fundamentally different character to it, and only a limited number of other people seem to have thoroughly thought things out at that level, in which list I include Edwards. I take MY experience through the lens of what these people are saying, and I see that detailed level of what is happening and how and why laid bare. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Jargon is Bad, and Some Modern Resources for RPG Theory
Top