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General Tabletop Discussion
*TTRPGs General
Why LEVEL is never a prerequisite for PrCls
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<blockquote data-quote="Kahuna Burger" data-source="post: 2731737" data-attributes="member: 8439"><p>The only problem I have with this argument is that the factors used - <strong>base</strong> attack bonus, and skill <strong>ranks</strong> - are also abstracted from the characters abilities. With the wizard shadow dancer example - if the wiard is an elf with a high dex and has invested valuable feats in boosting his hide, he could conceivably be better at hiding than the rogue who qualified for the PrC two levels ago... but entry to the class is limited based on the more metagamy (and level dependant) skill ranks, rather than total skill modifier. If you just gave in and converted the effective character level requirement to an actual character level requirement and made the skill or attack roll requirements based off total modifier isntead of base ranks, you would see more creative backgrounds for the PrCs and IMO be no more or less metagamey than the requirements already are.</p><p></p><p>edit: I might be missing something, but I don't think anyone is suggesting that level should be the <strong>only</strong> requirement for a PrC. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> Simply that since the requirements for most are set up intentionly to set a minimum level, that part of it could be pulled out and made explicit, while the other requirements represented specialization of a less metagame nature. Compare the requirements "10 ranks in Weeble wobbling" to "Level 7 and Weeble wobbling modifier +13". Both require a minumum level and that the character have focused some effort on learning to wobble Weebles well, but the first is considered more proper than the second. Why?</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 2731737, member: 8439"] The only problem I have with this argument is that the factors used - [b]base[/b] attack bonus, and skill [b]ranks[/b] - are also abstracted from the characters abilities. With the wizard shadow dancer example - if the wiard is an elf with a high dex and has invested valuable feats in boosting his hide, he could conceivably be better at hiding than the rogue who qualified for the PrC two levels ago... but entry to the class is limited based on the more metagamy (and level dependant) skill ranks, rather than total skill modifier. If you just gave in and converted the effective character level requirement to an actual character level requirement and made the skill or attack roll requirements based off total modifier isntead of base ranks, you would see more creative backgrounds for the PrCs and IMO be no more or less metagamey than the requirements already are. edit: I might be missing something, but I don't think anyone is suggesting that level should be the [b]only[/b] requirement for a PrC. :confused: Simply that since the requirements for most are set up intentionly to set a minimum level, that part of it could be pulled out and made explicit, while the other requirements represented specialization of a less metagame nature. Compare the requirements "10 ranks in Weeble wobbling" to "Level 7 and Weeble wobbling modifier +13". Both require a minumum level and that the character have focused some effort on learning to wobble Weebles well, but the first is considered more proper than the second. Why? [/QUOTE]
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Why LEVEL is never a prerequisite for PrCls
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