Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Why Miniatures are Randomized
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 3283343" data-attributes="member: 18280"><p>Well, of course it's a marketing ploy to take people's money. Hence </p><p></p><p>[hq]<p style="margin-left: 20px">No matter how much you may want something different, the economics of the game business simply won't allow another model to succeed at D&D's level. (And by "succeed," I don't just mean "make money for WotC." I also mean "get minis into the hands of gamers who want them.")</p><p>[/hq]</p><p></p><p>The rest of the post, so far as I can tell, is an elaborate discussion of why another business model will make less money for WotC, and hence motivate WotC less to make non-randomized minis (thus not getting them "into the hands of gamers who want them").</p><p></p><p>Recognizing that something is driven by marketing is not, btw, the same as claiming that it is "evil". </p><p></p><p>Nor does this negate the general idea that the minis one finds undesireable are subsidizing the minis one does find desireable. If I buy a pack of 8 minis and get only three I can use in my game, the price of those three minis is actually higher than what it seems to be. Of course, I can trade them or sell them, hoping to recoup my loss. The point is that, in order to get those three minis, it is <em>my loss</em>, either because I had to buy the 8, or because I bought them through the secondary market (where someone else was trying to recoup <em>their</em> loss). In some cases, depending upon the minis I want and the market availability, I might actually get them for <em>less</em> than going rate.....which is why the secondary market is (or can be) such a good place to get goblins and orcs.</p><p></p><p>It is a fact that any good business model includes attempts to limit liability. You also want to maximize profit. If you can spend $20 to make either A or B, and A sells for $40 while B sells for $25, investing in A as far as the market will bear is a no-brainer, while B becomes (at best) a secondary concern.</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3283343, member: 18280"] Well, of course it's a marketing ploy to take people's money. Hence [hq][Indent]No matter how much you may want something different, the economics of the game business simply won't allow another model to succeed at D&D's level. (And by "succeed," I don't just mean "make money for WotC." I also mean "get minis into the hands of gamers who want them.")[/Indent][/hq] The rest of the post, so far as I can tell, is an elaborate discussion of why another business model will make less money for WotC, and hence motivate WotC less to make non-randomized minis (thus not getting them "into the hands of gamers who want them"). Recognizing that something is driven by marketing is not, btw, the same as claiming that it is "evil". Nor does this negate the general idea that the minis one finds undesireable are subsidizing the minis one does find desireable. If I buy a pack of 8 minis and get only three I can use in my game, the price of those three minis is actually higher than what it seems to be. Of course, I can trade them or sell them, hoping to recoup my loss. The point is that, in order to get those three minis, it is [i]my loss[/i], either because I had to buy the 8, or because I bought them through the secondary market (where someone else was trying to recoup [i]their[/i] loss). In some cases, depending upon the minis I want and the market availability, I might actually get them for [i]less[/i] than going rate.....which is why the secondary market is (or can be) such a good place to get goblins and orcs. It is a fact that any good business model includes attempts to limit liability. You also want to maximize profit. If you can spend $20 to make either A or B, and A sells for $40 while B sells for $25, investing in A as far as the market will bear is a no-brainer, while B becomes (at best) a secondary concern. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Miniatures are Randomized
Top