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Why Must I Kludge My Combat?
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<blockquote data-quote="Shazman" data-source="post: 5200506" data-attributes="member: 13509"><p>I'm sure that a number of people have no problem with 4E combat. However, a lot of people do have problems making it work out of the box. I'm not saying it should be perfect, but it shouldn't be so easy to have long, grindy combats. I believe more playtesting would have resulted in a system with better math that would be more enjoyable for everyone, which would be good for the game, good for WotC, good for the hobby, and good for gamers. Even if people do enjoy the lengthier combat time of 4E, it does make it less feasible to progress through a campaign at a reasonable pace. How many people can have a marathon session everytime they want to game, so they can fit in more than two combats? I'd say not too many.</p></blockquote><p></p>
[QUOTE="Shazman, post: 5200506, member: 13509"] I'm sure that a number of people have no problem with 4E combat. However, a lot of people do have problems making it work out of the box. I'm not saying it should be perfect, but it shouldn't be so easy to have long, grindy combats. I believe more playtesting would have resulted in a system with better math that would be more enjoyable for everyone, which would be good for the game, good for WotC, good for the hobby, and good for gamers. Even if people do enjoy the lengthier combat time of 4E, it does make it less feasible to progress through a campaign at a reasonable pace. How many people can have a marathon session everytime they want to game, so they can fit in more than two combats? I'd say not too many. [/QUOTE]
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