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Why Must I Kludge My Combat?
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<blockquote data-quote="jbear" data-source="post: 5201098" data-attributes="member: 75065"><p>@ the OP.</p><p> </p><p>I'm not going to suggest you try a different system, because I don't think that is very helpful. You might not have that luxury. If you do, it might be good advice. I have no idea.</p><p> </p><p>What might be a good idea, if your goal is to get together with friends and relax and unwind, is to do just that. Hmmm... that sounds like pretty useless advice now that I read over it again. I'm not trying to be a smart arse, honestly.</p><p> </p><p>What I mean is, if combat is now a more major feature in the game due to the system design/how your DM is running things, why not just enjoy it. Mess around. Play around. You can be marvellously untactical playing 4e and do fine, my players are the proof. You can do a lot more than what you have written amongst your powers. Improvise with terrain features, find creative ways around or out of combat. And when your in combat, do fun stuff. </p><p> </p><p>My grandma always used to say, you're only as bored as you make yourself. No, she didn't actually. That's a total lie. She did say wish in one hand and pee in the other and see which gets filled first... but that's less relevant to the discussion.</p><p> </p><p>I haven't experienced serious problems with the system. I have read the suggestions that one needs to this or that to make combat move faster but just haven't seen the need. I do make a conscious effort to build ways for the PCs can end combat with non combat actions into encounter designs whenever it fits/makes sense. Also my players enjoy combat, so that may be a key factor.</p><p> </p><p>Anyway, without being wanting to seem like a twat, and assuming you don't have the possibility to play a system you enjoy atm, my advice would be: 'If you can't change the situation, change your attitude towards it.' Not easy, but simple.</p><p> </p><p>Good luck and I hope you fnd a solution in any case.</p></blockquote><p></p>
[QUOTE="jbear, post: 5201098, member: 75065"] @ the OP. I'm not going to suggest you try a different system, because I don't think that is very helpful. You might not have that luxury. If you do, it might be good advice. I have no idea. What might be a good idea, if your goal is to get together with friends and relax and unwind, is to do just that. Hmmm... that sounds like pretty useless advice now that I read over it again. I'm not trying to be a smart arse, honestly. What I mean is, if combat is now a more major feature in the game due to the system design/how your DM is running things, why not just enjoy it. Mess around. Play around. You can be marvellously untactical playing 4e and do fine, my players are the proof. You can do a lot more than what you have written amongst your powers. Improvise with terrain features, find creative ways around or out of combat. And when your in combat, do fun stuff. My grandma always used to say, you're only as bored as you make yourself. No, she didn't actually. That's a total lie. She did say wish in one hand and pee in the other and see which gets filled first... but that's less relevant to the discussion. I haven't experienced serious problems with the system. I have read the suggestions that one needs to this or that to make combat move faster but just haven't seen the need. I do make a conscious effort to build ways for the PCs can end combat with non combat actions into encounter designs whenever it fits/makes sense. Also my players enjoy combat, so that may be a key factor. Anyway, without being wanting to seem like a twat, and assuming you don't have the possibility to play a system you enjoy atm, my advice would be: 'If you can't change the situation, change your attitude towards it.' Not easy, but simple. Good luck and I hope you fnd a solution in any case. [/QUOTE]
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