Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Why Must I Kludge My Combat?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shazman" data-source="post: 5201282" data-attributes="member: 13509"><p>[ </p><p>4e's attempt to address #2 fails when you have players that are indecisive, overly tactical, and don't really pay attention to what is going on until it is their turn. The result is you have people taking 5 minutes to take their turn. That's a people issue. There's a guy in my group who takes forever on turns because of that, even when it is a character who is a smashy smash fighter in 3e.</p><p> </p><p>I beg to differ. 4E's attempt to address #2 just flat out fails. Unless you take extraoridnary measures to stop it, 4E is combat is going to take a long time barring some inordiantely good luck on the part of the PC's. Indecisive players can add to combat length (I personally know someone that is very bad for this) but that really doesn't have as much to do with the system as the person. You can't blame long 4E combats on slow players, because they will most likely be slow regardless of the system. The problem is that 4E combat takes a long time by default with or without indecisive players. The indecisive players just make it take longer.</p></blockquote><p></p>
[QUOTE="Shazman, post: 5201282, member: 13509"] [ 4e's attempt to address #2 fails when you have players that are indecisive, overly tactical, and don't really pay attention to what is going on until it is their turn. The result is you have people taking 5 minutes to take their turn. That's a people issue. There's a guy in my group who takes forever on turns because of that, even when it is a character who is a smashy smash fighter in 3e. I beg to differ. 4E's attempt to address #2 just flat out fails. Unless you take extraoridnary measures to stop it, 4E is combat is going to take a long time barring some inordiantely good luck on the part of the PC's. Indecisive players can add to combat length (I personally know someone that is very bad for this) but that really doesn't have as much to do with the system as the person. You can't blame long 4E combats on slow players, because they will most likely be slow regardless of the system. The problem is that 4E combat takes a long time by default with or without indecisive players. The indecisive players just make it take longer. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Why Must I Kludge My Combat?
Top